Control Dev: Sony Was “A Bit More Ready” for Next-Gen Than Microsoft

Sony Was A Bit More Ready for Next-Gen Than Microsoft

Control developer Remedy Entertainment recently said Sony was “a bit more ready” for next-gen consoles than Microsoft in a new roundtable discussion focusing on the new consoles.

Remedy Entertainment Communications Director Thomas Puha said (via IGN) that Sony was “a bit more ready” for next-gen development, as they got their PS5 development tools earlier to developers. He noted at first it was easier for them to get titles like Control¬†working on PS5 than on the Xbox Series X and S.

Puha also noted that both PlayStation 5 and the Xbox Series X+S are still excellent to develop games for, but they both have their own system-level issues they’re working out. As such, he noted this is normal for new console hardware and suggested the issues will be resolved over time.

“Sony stuck with what worked, their development software and tools were pretty stable and good pretty early on,” Puha added. “Microsoft opted to change quite a lot of things, which in the long run are probably good, but of course it was just a bigger hurdle for us devs early on because we had to rewrite a bunch of different things to take advantage of specific features.”

Lastly, Puha talked up the Xbox Series S specifically, comparing it to the “system with the lowest specs” and that systems like that tend to dictate the things you can and can’t do with a game’s performance.

Do you own a PlayStation 5 and/or an Xbox Series X or Series S? Or do you have a gaming PC with specs that tend to fall within current and next-gen games? Sound off in the comments below!

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