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Code of Princess Launches for PC on April 14

Degica Games has announced the release date for the PC port of the 3DS game, Code of Princess. The game will be available for purchase tomorrow, April 14th.

Code of Princess offers players an exciting yet unconventional hardcore experience, deftly blending combo-heavy fighting gameplay with components from classic arcade side-scrolling beat ‘em ups and the character development and customization of an RPG.

Code of Princess will be available for purchase on Steam.

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A gamer since a young age, starting with oldies such as the IBM 386, Atari, and Commodore 64. A Portuguese guy with a tendency for snappy and witty remarks. Also harbors an obsession for adventure games.



26 comments
  1. Michael Richardson
    Michael Richardson
    April 13, 2016 at 11:11 pm

    It’s cool that so many Japanese games are coming to PC all of a sudden, but I can’t really recommend this as a single-player experience.

  2. Extrange
    Extrange
    April 13, 2016 at 11:13 pm

    The original 3DS release had shitloads of slowdown issues….

  3. Chocolate ISISCream
    Chocolate ISISCream
    April 13, 2016 at 11:19 pm

    So this is the power of PC……

  4. dogmentation
    dogmentation
    April 13, 2016 at 11:20 pm

    Hey, at least it’s not an Android port, amirite?

  5. 2D-Kun
    2D-Kun
    April 13, 2016 at 11:39 pm

    Oh hell yea dude. I bought that copy that came w/ the soundtrack & stuff @ gamestop. I regret buying this game. I will say that I did have fun, but damn did it have it’s freaking moments of slow downs. Especially that multiplayer! Ugh.. I remember player multiplayer w/ some person onlne trying to kil 2 red dragons, my god.. The lag and/or the FPS went berserk! Kinda reminded of playing brawl online a few years back on the Wii. Though after you beat the campaign there really isn’t much to it… I feel like this game was something folks @ atlus or whoever was the developer put together this game to just throw this game out there. The dub killed it for me mostly as well… X___X

  6. 2D-Kun
    2D-Kun
    April 13, 2016 at 11:43 pm

    Now that I looked @ the video… They hi rezed the menu gui n such… but the character models remained the same as 3DS…? So this is literally just a straight port, but looking somewhat neater…

  7. Jack
    Jack
    April 13, 2016 at 11:54 pm

    The dark souls of 3ds games

  8. Yggdr5
    Yggdr5
    April 14, 2016 at 1:48 am

    jfyi:
    3DS version: english audio only
    Steam version: japanese audio only

  9. morzinbo
    morzinbo
    April 14, 2016 at 2:12 am

    What sort of co-op does this game have? Also, why do the character models look so…poor?

  10. Smug
    Smug
    April 14, 2016 at 3:33 am

    PCfags are truly desperate for games from consoles and handhelds :^)

  11. British_Otaku
    British_Otaku
    April 14, 2016 at 5:05 am

    Over 100 Co-Op quests according to 2012 articles and this trailer: https://www.youtube.com/watch?v=qItdic1MQx4

    Is that specific enough?

    I think the models look okay personally, but I have my expectations dialed towards 2012 3DS games and not everyone is Capcom (who released E.X. Troopers and Resident Evil Revelations that year).

    How can I explain it… The screen scales like Smash Bros to fit multiple enemies as well as 4 player characters who can be on different planes but the game isn’t optimised as well as Smash Bros 3DS which released two years after. The focus seems to be on animation with tons of playable characters, but yeah, they probably don’t have that many high quality assets to work with.

  12. British_Otaku
    British_Otaku
    April 14, 2016 at 5:08 am

    Since I’m not keen to pick up a European 3DS version and likely to get this on sale along with a Japanese 3DS version, I hope mods pick up the slack so I can hear multiple voice casts.

  13. DizzyGear
    DizzyGear
    April 14, 2016 at 5:24 am

    Trust me you don’t want to hear the English voices. Their PSone era bad.

  14. DizzyGear
    DizzyGear
    April 14, 2016 at 5:34 am

    These sprites were made with a 320×240 screen in mind of course its gonna look like shit on a modern 1920×1080 screen.

  15. Trance
    Trance
    April 14, 2016 at 8:05 am

    no tiddies no buy

  16. Gillman
    Gillman
    April 14, 2016 at 8:20 am

    That game came out forever ago on the 3DS. It is amazing, trust me.

  17. Master Bating
    Master Bating
    April 14, 2016 at 9:12 am

    Its only a matter of time for us, everything shall be playable and archived, nowadays it just happens sooner.

  18. Smug
    Smug
    April 14, 2016 at 10:04 am

    You can archive games without needing them to be straight PC ports though.

  19. Smug
    Smug
    April 14, 2016 at 10:11 am

    Good thing pirates always win

  20. Master Bating
    Master Bating
    April 14, 2016 at 11:39 am

    Indeed

  21. Minuteworld92
    Minuteworld92
    April 14, 2016 at 1:21 pm

    maybe it’s moddable and people can replace the character models to make them look less shit?

  22. Nitesco
    Nitesco
    April 14, 2016 at 5:06 pm

    Around the start of the month, a dev at Degica made an FAQ post in Steam’s forums for CoP. They mentioned that the average framerate “hovers around 60 FPS at all times, depending on your PC”.

    Now that the game’s officially out on Steam, we’ll find out soon, I suppose.

  23. scemar
    scemar
    April 14, 2016 at 11:36 pm

    A follow up on this game’s state would be lovely, just a small heads up to let us all know if the port was good or not.
    There are a lot of concerns regarding the frame rate and the lag and stuff.

  24. morzinbo
    morzinbo
    April 16, 2016 at 1:10 am

    Disappointed that you can’t do the main story as co-op.

  25. British_Otaku
    British_Otaku
    April 16, 2016 at 10:43 am

    Where did you get the impression from?

    Personally, I’m not miffed by that as long as the game has all enemy types and boss encounters within the Co-Op missions.

    To name two examples:

    E.X. Troopers – Dedicated story mode but also a series of VR missions which allow you to play alone, with bots or with online/local pals. The latter has exclusive objectives and a new enemy type as a surprise.

    Attack on Titan 3DS – Dedicated story mode, but also a “World Mode” with a lot more variety in enemies, objectives and weapons. The latter supports Streetpass/Online/Local/AI pals.

    In both cases, you don’t really lose much. E.X. Troopers would lose out since the missions are often designed to cater to a single player even if you have AI allies (who are scripted to leave, watch over you and so on – not just provide supporting fire). Attack on Titan? I’d say the worst part of the game is the Story Mode, it is basically a mission mode with a few dozen missions which take a few minutes to beat each.

    Senran Kagura 2 is an odd exception which allows you to play all story and challenge missions coop. By design, that makes a lot more sense to happen I think though.