Developer Bit Kid has released the new 1.070 update for Chasm on consoles.
The new update is now available across PlayStation 4, Xbox One, Nintendo Switch, and PS Vita – it adds a bunch of new features including: Arcade Mode, fully customizable controls, and more.
Featured above, you can view a new trailer for the update. Here’s the full patch notes:
- Added Arcade Mode (online leaderboards on Switch only)
- Added translations for Spanish (Latin American), French, German, Italian, Portuguese (Brazilian), and Hungarian
- Added customizable controls
- Added over 80 rooms for more variation (new games only)
- Added chance for Unique and Legendary item drops with bonus stats
- Added new shortcuts and save points (new games only)
- Added new background graphics and polished rooms
- Added alternate chiptune soundtrack
- Added inventory sorting by Name, Value, and Type
- Added checkmark for fully explored areas on map screen
- Added 4th treasure chest room to Mines, Catacombs, Gardens and Keep areas (new games only)
- Added option to skip game intro (requires completed game)
- Added new items Throwing Sword, Summon Scroll, and Luck Scroll (new games only)
- Added new profile icon for beaten games (must be resaved to take effect)
- Added new controller button graphics
- Adjusted area sizes and improved generation by moving a couple rooms (new games only)
- Extended buffer for button presses during attacks for more responsiveness
- Changed Portals to ask for destination after more than 2 unlocked
- Improved Ladori writings with new font and translation FX
- Increased controller rumble intensity
- Increased mana orb acceleration
- Various improvements and fixes to Menus and UI
- Various tweaks to balancing, drop rates, player speed, spell upgrades, etc
- Fixed player not cancelling out of attacks when crouched
- Fixed spells sometimes not firing when cast just before landing on ground
- Fixed several enemies walking off platforms
- Fixed ending scenes counting towards exploration percentage
- Fixed HP not refilling fully after load with HP augmenting equipment
- Fixed several enemies detecting player through ground
- Fixed backdashing into boss rooms and push blocks
- Fixed rare crash in final boss battle with time slow potion
- Fixed rare crash with enemy status effects
- Fixed rare glitching into ground when walljumping in corners
- Fixed crouching in spikes without taking damage
- Fixed item descriptions sometimes overflowing box bounds
- Fixed hit stun on crawlers
- Fixed crusher collisions and increased speed
- Over 20 other fixes and improvements!