While most Americans will be out at the grill, barbecuing up a storm with their assortment of meats couple with alcoholic beverages, our friend Dan Adelman has prepped up an awesome website for various independent developers.
The website, dubbed simply IndiependenceDay.org, exists for one sole purpose – to raise awareness of how tough and competitive the independent games development field has gotten, and to give some indies a chance at making some extra bucks, by offering all of their games at full price.
You can find their mission statement below:
Indie game development has always been a tough business. The average indie developer makes less than $12,000 per year.
There are more games coming out than ever before, and games only seem to sell when they’re on sale. Players have been conditioned, through bundles and mega-sales, not to pay full price. None of this is a surprise. And although money isn’t the primary motivating factor for a lot of us, if the dynamics of the industry don’t change, indie games will become an unsustainable model. Indie games have been such a source of creativity and originality over the last 10 years, and we want to keep them going!
To bring some awareness of this to players, a group of indies have decided to come together on July 4 (Indiependence Day) and NOT put our games on sale. We encourage fans of indie games to support their favorite developers by buying their games at full price. If you bought a game on sale and wound up really loving it, perhaps buy a copy at full price and gift it to a friend. Or pick up that game that’s been on your wishlist for a long time. (Steam’s new refund policy makes that a lot less risky!) Whatever your platform of choice, we’d love your support.
After you purchase the game, please help spread the word by tweeting about it using the hashtag #IndiependenceDay.
The games run the gamut of genres, from Bit.Trip Runner 2, Assault Android Cactus, Axiom Verge, Tengami, World of Goo, to Out There: Ω Edition.