Retro farming ARPG Call of Elyndra announced

Call of Elyndra

Indie developer Quorum Games has announced Call of Elyndra, a retro action RPG with farming elements inspired by classics like Zelda: A Link To The Past and Harvest Moon.

Call of Elyndra is in development for Windows PC (via Steam), though a release date wasn’t announced. Console ports are being considered, though.

A playable demo will launch on December 2nd, giving players a taste of roughly 30-45 minutes of the very beginning of the game, as well as its farming mechanics, the first dungeon, and the primary antagonist reveal.

Here’s a rundown on the game, plus its reveal trailer:

Call of Elyndra is the debut game of Quorum Games. The game combines the best things from the SNES-era action RPGs (think Zelda: A Link To The Past or Ys games) with cozy farm games (like Stardew Valley or Harvest Moon). The players will be free to choose how they want to play the game – whether they want to do both farming and questing or just one or the other.

The game tells a story about 3 adventurers (you play as one of them) who, led by an odd dream, wandered to Elyndra – a village in the middle of nowhere. After helping the locals with retrieving a child kidnapped by monsters, the three are granted a plot of land to farm. However, a military conflict between independent villages and an evil Empire is brewing. You’re thrust right into it. What will you do?

All of the assets in the game are hand-made in a detailed pixel-art style, reminiscent of GBA games. You’ll traverse through varied landscapes, from forests through mountaintops to beaches. These places will be filled with various NPCs, locations to explore, and quests to take. Aside from unveiling the story, you’ll gather various tools that will help you with combat and traversal. What if you want to stay in Elyndra and farm?

Various intricacies of farming and crafting systems, along with building relationships with various villagers, will also present a great way of progressing through the game. Of course, simultaneous farming and questing are also possible.

As the game combines the best of two worlds, it’s able to address certain possibly undesirable characteristics of both oldschool action RPGs and cozy games. Some of its features include:

  • An expansive storyline that is expected to last for about 30+ hours of gameplay.
  • Character development – some of which will be quite substantial.
  • Plenty of various fun side activities like fishing to keep the gameplay varied.
  • A world with a deep lore inspired by various real-world ancient religions and cultures.
  • Roughly 30 hours of core gameplay.
  • A real-time combat system with dodge rolls, items, and special powers to aid you in your adventures.

The engine used to make the game used to be RPG Maker, however approximately 70% of the code is custom-made.

You will be able to give the full version of the game a go in the near future, as the release date remains TBA. The Steam page is going to be available on Steam starting from the 18th of November 2024. Expected demo release is on the 2nd of December. The demo will feature roughly 30-45 minutes of gameplay, showing the very beginning of the game, including farming, the first dungeon and the reveal of the primary antagonist of the game.

The game is expected to be released on Steam for Windows, with the possibility of later console ports.

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