Brutal Action/Platformer Slain! Delayed to March Because It’s… Too Difficult

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When a game is delayed, it’s typically because the developer or publisher saw that it needed further polish – it’s rare to see a game delayed because it’s impossibly difficult.

This seems to be the case with Slain!, as developer Wolf Brew Games confirmed the delay on their Steam page. The game was originally set for a PC release on December 9th of last year – only to be delayed to January 27th. Now it’s been pushed to March 24th.

“The game needs a few last tweaks because right now no mortal man or woman could possibly get past Slain!’s intense platforming, traps and monstrosities,” said Wolf Brew Games. This appears to have only come up now through recent playtesting of the game.

Slain! is also heading to PlayStation 4, Xbox One, and Wii U, with a targeted April 2016 release window that still hasn’t changed.

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