Bombshell Goes Gold, PC Release Set for January 29

bombshell 01-21-16-1

Publisher 3D Realms and developer Interceptor Entertainment have announced that Bombshell, their top-down action/shooter, has gone gold.

The game’s PC release is set for January 29th, and it will cost $34.99 for the standard edition, or $39.99 for the digital deluxe edition (which includes an artbook, the soundtrack, and more).

The PlayStation 4 and Xbox One versions of the game are coming sometime later this year.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive, Catholic

  1. tetrisdork
    January 21, 2016 at 11:00 am

    $34.99? Hopefully, the game will have plenty of content.

  2. PenguinPlayer
    January 21, 2016 at 11:44 am

    This is 35 and The Witness is 40.

    Oh boy, the prince of indies sure are steep these days, though I must admit these show a certain level of very professional polish, I will probably wait for a sale.

  3. Mr0303
    January 21, 2016 at 11:48 am

    That seems a bit much for a top down shooter.

  4. sanic
    January 21, 2016 at 12:48 pm

    I don’t pay more then $10 for indies.

  5. BeholdMyPower
    January 21, 2016 at 3:17 pm

    Better be a damn good game for that price.

  6. CommanderZx2
    January 21, 2016 at 4:27 pm

    She’s pretty much unrecognisable as Bombshell from Duke Nukem. I get the impression that they’re trying to completely distance themselves from Duke Nuke with this, in that case why bother keep the title.

  7. alterku
    January 21, 2016 at 5:16 pm

    I’ll wait for the king of indies myself, before paying his steep ransom in gold.

  8. InfectedAI
    January 21, 2016 at 7:27 pm

    Was she in Duke Nukem? I don’t remember. Though there’s plenty of Duke Nukem stuff in the game so it’s obvious they’re in the same universe.

  9. InfectedAI
    January 21, 2016 at 7:34 pm

    You’re missing out. There’s plenty of great indie games well worth more. Like Bastion/Transistor, Insurgency, Verdun, Contagion, Hard Reset, the Shadowrun games etc. Granted these are all my personal tastes and none may appeal to you.

    When indies can outshine big AAA productions, it seems like such a silly arbitrary restriction to be determined to give them less and big studios who don’t always deliver more.

    That being said, I’m not sure you can really call this indie and it’s definitely more than I expected them to charge. I’ll wait for a sale and feedback from players.

  10. InfectedAI
    January 21, 2016 at 7:36 pm

    This is single player only right? Not sure I believe this is going to have the amount of content to justify that price. Thought I’d love to be proven wrong and have it have a 35 hour campaign that’s well worth it.

  11. NukeA6
    January 21, 2016 at 7:48 pm

    She was originally gonna be a playable character in Duke Nukem Forever but that and everything else that didn’t ride on Duke3D’s coat tails got scrapped when Gearbox got the rights to it.

  12. sanic
    January 21, 2016 at 7:55 pm

    I don’t want any of those games you listed besides shadowrun, that aside as soon as games enter the required pay level I do buy them. I also usually refuses to buy western AAA games until they’re $40< or the GOTY edition is out.

    I'll spare you the rest of my rules for game purchases.

  13. InfectedAI
    January 21, 2016 at 11:24 pm

    But I’m curious now. :(

  14. sanic
    January 22, 2016 at 3:34 pm

    Okay weeb and niche games are given priority due to often limited prints.
    Nintendo published 2nd and 3rd party games are also prioritized for the same reason.
    AAA western titles must be $40 or less or GOTY edition.
    AAA titles from EA must be $40 or less and used.
    Digital only AAA games must be $40 or less.
    Digital versions of games available at retail stores must be purchased at 60% below MSRP or not at all.
    Games which would be considered xbox live arcade or psn plus are marked at $10 or less
    Indie games are marked at $10 or less
    Kickstarter titles that only require money for translation receive $25 if weeb.
    Kickstarters that are non weeb or are moderate-high risk only receive $15.
    There’s an active cap of only 3 kickstarter/indiegogo projects funded at a time until one is released no other items will be funded.

    If an updated version of a weeb title is announced a hold is placed until confirmation of the improved version being localized is confirmed or denied.

    Additionally dev and publisher behavior may result in payment docking, any SJW horseshit results in a game being marked as $30 or less with preference for used copies.

    As a final note any console must hold 5 exclusives before purchase, “console exclusives” and past gen remakes and compilations will not be considered as part of the 5.

    Hope this is an entertaining manual of my craziness.

  15. InfectedAI
    January 25, 2016 at 7:40 pm

    I still disagree at the 10 dollar cap on indies as I’ve enjoyed many indies a lot more than AAA titles, but it’s very interesting to see your methods! You give me the impression you have paperwork to track everything. =P