
The folks behind puzzle adventure game Blue Prince have denied rumors the game used generative AI (genAI) in its production.
Rumors the game used genAI started swirling after the Indie Game Awards took the Game of the Year award from Clair Obscur: Expedition 33 over genAI use, and gave it to Blue Prince instead.
Now, publisher Raw Fury and developer Dogubomb have very publicly stated the genre-defying puzzle adventure game hasn’t used generative AI.
“For people that need confirmation: There is no AI used in Blue Prince,” the publisher said. “The game was built and crafted with full human instinct by Tonda Ros & his team. It is the result of eight years of development, fuelled by imagination and creativity, and we are extremely proud of what Tonda has achieved.”
For context, Clair Obscur was originally selected as Game of the Year at the Indie Game Awards, though it was later disqualified after the team admitted to using genAI in its production – even though it was removed later in a patch.
“While the assets in question were patched out and it is a wonderful game, it does go against the regulations we have in place,” the statement reads. “As a result, the IGAs nomination committee has agreed to officially retract both the Debut Game and Game of the Year awards.”
Blue Prince has been available since April for Windows PC (via Steam), Xbox Series X|S, and PlayStation 5.