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Bloodstained Kickstarter Finishes at $5.5 Million, All Stretch Goals Reached

bloodstained ritual of the night 06-13-15-1

Full Disclosure: I have financially backed Bloodstained: Ritual of the Night on Kickstarter.

Koji Igarashi’s Bloodstained: Ritual of the Night has ended on Kickstarter, raking in just over $5.5 million dollars in crowdfunding.

Almost 65,000 backers pledged money towards bringing the game to PC, Mac, Linux, Playstation 4, Xbox One, Wii U, and PS Vita.

The crowdfunding campaign surged past the remaining stretch goals, meaning the game will now be getting a prequel mini-game on all platforms, a roguelike dungeon mode, a boss revenge mode (which lets you play as the bosses).

While Koji Igarashi (of Castlevania fame) is heading the project, he is joined by a star-studded cast of veteran developers like iconic composers Michiru Yamane and Ippo Yamada; legendary artists Ayami Kojima and Yoshitaka Amano; and fan-favorite voice actors David Hayter and Robbie Belgrade.

If development progresses as scheduled, Inti Creates, Koji Igarashi and crew will ship Bloodstained: Ritual of the Night some time in 2017.

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Brandon Orselli

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.




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27 comments
  1. Cred
    Cred
    June 13, 2015 at 12:59 am

    so how long until the bad news start coming and people start losing hope in this game like all kickstarted games?

    I’m just kidding that won’t happen

    or am I ?

  2. Ms_Fortune
    Ms_Fortune
    June 13, 2015 at 1:12 am

    Can’t wait for non of the promises to be met and we wind up with a shell of a game.

  3. xkumo
    xkumo
    June 13, 2015 at 1:35 am

    ebin

  4. SolidSalamander
    SolidSalamander
    June 13, 2015 at 2:01 am

    mmm did someone say Bloodstained Act 1? Then Act 2 could be released next year? I’m sure Schafer could give them some pointers about cutting a game in half :^)

  5. perfectchaos83
    perfectchaos83
    June 13, 2015 at 2:25 am

    Glad to have supported it~

  6. JackDandy
    JackDandy
    June 13, 2015 at 2:26 am

    The number of great KS games that delivered on their promises far outweigh the flunkies. It’s a simple fact.

  7. Dewey Defeats Truman
    Dewey Defeats Truman
    June 13, 2015 at 3:29 am

    I learned long ago to not have faith in kickstarter games (or at least, to not give them the time of day until they’re actually released) but I hope this turns out well. And if for some reason the people behind it decide they need more money, they have the sense to make an inverted kickstarter campaign.

  8. Matt McCoy
    Matt McCoy
    June 13, 2015 at 3:30 am

    Please stop breaking people hearts…

  9. Cytos Lpagtr
    Cytos Lpagtr
    June 13, 2015 at 4:09 am

    these are some big promises, but also big names. i wonder if they will succeed.

    what some people do not understand is that sometimes it takes way to much time to fully implement all the features as envisioned at the meetings, so very frequently gameplay elements get cut to prevent the game of costing to much money to make and not be profitable, and sometimes even never get finished

  10. Won'tSomeoneThinkOfTheChildren
    Won'tSomeoneThinkOfTheChildren
    June 13, 2015 at 4:17 am

    They’re gonna have to work really fucking hard if they plan on making every stretch goal worthwhile in only 2 years.

  11. Joel Leonheart
    Joel Leonheart
    June 13, 2015 at 5:27 am

    I’m kinda worried that the promises are too big to be filled but hoping for the best backing this project was a really big gamble on a personal level :/

  12. UUDDLRLR BASTART
    UUDDLRLR BASTART
    June 13, 2015 at 5:39 am

    I wont lose any sleep if they decide to drop the dungeon mode, the multiplayer mode and the boss revenge mode. Unnecessary blowt if you as me.

    Just the core game and the pixelart mini-game and I’ll be happy.

  13. Lex
    Lex
    June 13, 2015 at 7:00 am

    That’s not exactly how things always go. Sure, Doublefine clearly cannot manage projects well, but Pillars of Eternity, Wasteland 2 and others have come out fine. And Iga will be used to working on shoestring budgets.

  14. Nagato
    Nagato
    June 13, 2015 at 7:43 am

    Sadly there’s enough suckers who buy into promises instead of proper products, which should be more evident in this generation than any before.

  15. loomRt
    loomRt
    June 13, 2015 at 8:12 am

    I trust IGA. He made some amazing games and he seems like a professional.

  16. Viredae
    Viredae
    June 13, 2015 at 9:15 am

    Yeah, I mean, it’ll probably turn out like Shadowrun Returns… Wait no, that was a huge success.

    But there can’t be that many delivered promises, I mean, look at Pillars of Eternity! … Wait no, that one was also a huge success…

    FTL? No, that also delivered.

    Divinity?… Wasteland 2?… Freedom Planet?… Hmmm, Oh! What about The Banner Saga!!? No… These were all great quality games…

    Huh… I guess when you cherry pick your examples, you end up with a completely false premise!

  17. Viredae
    Viredae
    June 13, 2015 at 9:16 am

    Yeah you are, seeing that about 70% of all notable video game kickstarters deliver as promised.

  18. Michael Richardson
    Michael Richardson
    June 13, 2015 at 9:41 am

    Saw no need to support this, considering how wildly successful it is, but I’ll definitely be purchasing it when it finally gets released, if it reviews well. I’d love to play another Castlevania-type game.

  19. Takane Shijou
    Takane Shijou
    June 13, 2015 at 11:02 am

    That’s the problem. For every 1-2 good Kickstarter games we get, how many buggy/unfinished messes are we left with? Not including those that just cut and run, but hopefully that problem will be solved from now on.

  20. Viredae
    Viredae
    June 13, 2015 at 12:21 pm

    about 4:1.

    … Yeah, I’ve actually got a sample, from 22 games, there were 4 that were “incomplete” or “dissatisfactory”.

    As for “cut and run” products? Considering the statistics? Less than 1 in 100.

  21. Psichaos
    Psichaos
    June 13, 2015 at 12:24 pm

    I’m not too worried about them dropping the stretch goals. If anything, it seems the crew involved has enough knowledge of how much things may cost, and I’m sure Iga himself wants to ensure a complete project gets sent out, considering how Konami boned him in the past and just recently gave the gaming community a middle finger. I’m more worried about another “Dina Disaster” type deal where PR starts punishing backers for expressing a slight difference in political beliefs and opinions

  22. Thanatos2k
    Thanatos2k
    June 13, 2015 at 2:31 pm

    Two middle fingers right in the face of Konami.

  23. Thanatos2k
    Thanatos2k
    June 13, 2015 at 2:33 pm

    Um, it’s for every 1-2 busted Kickstarter projects, we get about 10 completed ones, so….

  24. ReaperX30
    ReaperX30
    June 13, 2015 at 4:06 pm

    I backed this thing the first day for the xbox one version. 2 hours later it was funded. I’m happy that it got that much so we can get a complete game full of modes.

  25. MFlorian
    MFlorian
    June 13, 2015 at 5:46 pm

    They’ve decided they’re allergic to money. That’s fine. Iga has no such problems.

  26. RetroGamer
    RetroGamer
    June 13, 2015 at 9:19 pm

    Negative events tend to overshadow positive ones. While there has been some BS from kickstarter, I would not become pessimistic about every game that is funded there. I’m looking forward to Armikrog, Yooka-Laylee and Bloodstained.

  27. Ms_Fortune
    Ms_Fortune
    June 14, 2015 at 12:35 am

    MN9 broke me man, I wasn’t expecting it to look like the previews but it just looks dull and ugly and to top it off they removed the whole Beck changing thing, its just guns he gets now instead of his whole body.

    I am broken woman thanks to Inafune V_V