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Blizzard Will “Consider Warcraft” RTS Following the Completion of Starcraft 2

warcraft 3 08-12-15-1

Blizzard has confirmed that its RTS team currently working on the final expansion for Starcraft II, Legacy of the Void, may return to their roots sooner than we thought.

Speaking with Starcraft II: Legacy of the Void producer Tim Morten at Gamescom 2015, IGN confirmed that following the game’s completion, they could move onto Starcraft III, or maybe even Warcraft IV.

“This isn’t the end of Starcraft, but it’s the end of this story for these characters,” said Morten. “We don’t have any specific plans, but I’ll say that the universe has so much potential for more stories, clearly other stories could be told.

“It’s very rewarding for us to hear that there’s demand out there for more RTS content in the Warcraft universe so once we’re done with Void I think we’ll get together as a team and talk about what would inspire us to work on next. There’s no question, though, that we’ll consider Warcraft, Starcraft, or even new ideas. Anything is possible.”

It’s not a definite confirmation, however it’s promising to know the in-house team still making Blizzard’s RTS games are willing to consider a Warcraft RTS, once again.

We’ll keep you guys posted.

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30 comments
  1. TophatKiyaki
    TophatKiyaki
    August 12, 2015 at 1:33 pm

    “Hell, it’s about time.” would apply more to this than it ever did to Starcraft 2.

  2. AnarKreig
    AnarKreig
    August 12, 2015 at 1:33 pm

    I’d rather they didn’t make Warcraft IV.
    If they give WC4 the same treatment they gave SC2, it’s definitely going to ruin what made it good in the first place. Anyone who’s played all SC games up to this point will know what I’m talking about. How they completely destroyed all intrigue and interesting characters with the shift from BW to SC2. And yes, story is important in RTS campaigns.

    Then again, it’s not as if they haven’t gone to infinity and beyond in order to fuck up Warcraft lore for player convenience in WoW. That said, I do think an MMO is the worst possible genre to put any narrative into.

  3. Mea K
    Mea K
    August 12, 2015 at 1:41 pm

    Let me guess: they’ll ship the game with only the human campaign and then release an overpriced expansion for each of the three other races over the course of 5-10 years so that by the time undead finally get some love the game is already mostly dead?

  4. Misogynerd
    Misogynerd
    August 12, 2015 at 1:46 pm

    Hope they retcon WoW’s storyline or at least treat it differently. Also the one race based campaign was a pretty bad decision.

  5. Grey
    Grey
    August 12, 2015 at 2:00 pm

    Unless they completely discount WoW from the storyline and release a full game instead of this game-priced episodic campaign wankery they pulled in Starcraft 2, honestly can’t say I’ve got any interest in seeing Warcraft 4.

  6. Misogynerd
    Misogynerd
    August 12, 2015 at 2:00 pm

    Are you my twin brother, because I completely agree with you. I don’t know what Blizzard got in their brains that they have to make everything into a GOOD VS EVIL plot. That and their retcons and ruining characters so you can fight them in raids and having to introduce some new guys to take the roles of the WC3 characters they fucked up. That or reviving guys that were dead in WC3.

    Also did the Activision merger/buyout/whatever make them lose all their edge, because Diablo 3 was my first game in the franchise and the plot was bland, the settings were bland, the characters were bland and the violence was bland. It’s the most inoffensive game with a demon on the cover I’ve played.

    Also yeah MMOs have the worst narratives, characters stuck in one place forever, your main character being a generic grunt, progression is done by patches, yet you can’t change to much due to the non-max level characters and storylines can get erased by patches in attempts to continue them. Gameplay is also not a forte.

  7. IkaNam
    IkaNam
    August 12, 2015 at 2:40 pm

    Sandbox MMOs are usually the way to go, letting the players shape the world and create their own story is the best kind of experience an mmo can give. Especially those that let players build cities and create factions.

  8. Haze
    Haze
    August 12, 2015 at 2:49 pm

    At least the gameplay in SC2 was good and it still has a thriving community and competitive scene so it wasn’t all a failure right?

  9. pekikuubik
    pekikuubik
    August 12, 2015 at 2:49 pm

    It’s rather sad that the mission briefings with talking heads in SC1 were way more engaging than the stuff they made in SC2 with superior technology. The writing was just that much better back then.

  10. Haze
    Haze
    August 12, 2015 at 2:50 pm

    this can’t end well

  11. Landale
    Landale
    August 12, 2015 at 3:18 pm

    So between this and the blatant desperation of the next WoW expansion, I think they’ve realized the shit they pulled with Warlords pretty much killed that game.

  12. Misogynerd
    Misogynerd
    August 12, 2015 at 3:25 pm

    If I remember correctly, It was grittier, less down to earth, more focused on realism instead of heroism and romance, they could actually conclude the story in a satisfying manner and characters were less tropey.
    Plus I don’t know they removed the darker elements of each race and the evil characters in Starcraft II seem like fucking cartoon characters.

  13. Phelan
    Phelan
    August 12, 2015 at 3:45 pm

    Oh god yes please.

    It was such a shame that they decided to folow story in WoW instead.

  14. DeusEx
    DeusEx
    August 12, 2015 at 4:13 pm

    Blizzard died after Activision.

    Simple as that.

  15. Fenrir007
    Fenrir007
    August 12, 2015 at 5:36 pm

    If they do that, can we pretend WoW never happened?

  16. Thanatos2k
    Thanatos2k
    August 12, 2015 at 9:52 pm

    Screw you Blizzard. You didn’t make a game for 10 years.

    Oh, and your Warcraft 4 will be split into 4 pieces that you have to buy separately, right?

  17. braneman
    braneman
    August 12, 2015 at 10:02 pm

    I liked sc2 on its own the gameplay was really nice, but putting it next to sc1 and brood war… it felt really lazy to me plotwise.
    Like the lead writer came into work one day(or every day) and said “Here is a book of writing tropes, if it isn’t in here its not getting into the game.” and the stories were entirely lazily written heavily retconned about “the prophecy” and now the Zerg are the good guys, and I will NEVER play a Zerg mission where they overrun an entire planet.

  18. Cirdan
    Cirdan
    August 12, 2015 at 11:59 pm

    They’re unlikely to let us command the forces of zombie Daelin Proudmore to wipe the horde off the face of the planet, so there’s no good story hook to get me into a sequel. Maybe if there’s an ungimped editor and map community, but no point guessing about that when it takes Blizz about a decade to make a game.

  19. Zanard Bell
    Zanard Bell
    August 13, 2015 at 1:55 am

    Put it this way: Blizzard North is dead. They were the guys that truly made Blizzard shine, Bill Roper, Max Schaefer and co. I don’t think the new Blizzard can work the old magic that these guys were able to infuse in their games.

    That’s why Starcraft 2 didn’t stuck by me. Neither did Diablo III. That, and the always-online DRM.

  20. LurkerJK
    LurkerJK
    August 13, 2015 at 7:41 am

    Even if they do consider it, it will be aimed at the esport crowd not the single player crowd, AND they will probably pull that three campaign shit again so… shrug

  21. LurkerJK
    LurkerJK
    August 13, 2015 at 7:55 am

    I’d say SC1 focused more on the matter at hand rather than the ridiculous convoluted (dont lie to yourself, it has always been like that) back-story up to that point

    also to be honest, while i chuckled at some voiced replies ive never given a crap about any of the characters so trying to make it story heavier leads in the wrong direction at least for me

    WC3 did story a bit better too, again with less big picture more “we need to do X and there is Y going on in this area”, it also managed far more gameplay variety than SC1 and 2 put together, SC2 tried but too many levels were not that good, the grindyness was also easier to accept when you got items that carried over

  22. DanTheMan
    DanTheMan
    August 13, 2015 at 10:25 am

    Consider retiring your management, Blizzard.

  23. Misogynerd
    Misogynerd
    August 13, 2015 at 3:47 pm

    Well the back story was way more in the back in WC3 and SC. Plus the campaign stories were much easily summarized “Terrans take down corrupt government to install a new corrupt government” “Zergs kill everything” “Protoss kill Zerg leader” “Human prince becomes corrupted trying to stop the undead” “Undead kill everything” “Orcs build army” “Night elves kill Undead leader”
    Starcraft 2 has characters making lofty statements like “There is always hope”, introducing cliche things like romance, redemption, and way more “epic” lore. The Terran campaign in 2 could be summarized as “Guy puts a bomb to convert a girl he likes” yet it’s as long as the last game? There’s so much filler.

  24. Neojames82
    Neojames82
    August 13, 2015 at 10:08 pm

    As much as I love to hear more RTS and another Warcraft one; I can’t get nearly as excited anymore with the current group at Blizzard.

  25. PixelBuff
    PixelBuff
    August 13, 2015 at 11:29 pm

    Wish I could be excited for this, all I’ve wanted is another Warcraft RTS. But not being a WoW player would Warcraft 4 have 10 years+ worth of bloated WoW lore to deal with? Fuck that. Warcraft used to be wonderfully simple, now its a fucking mess.

  26. Immeis-sus in the Shade
    Immeis-sus in the Shade
    August 14, 2015 at 11:32 am

    YES YES YES YES YES YES YES YES YES YES YES! This is actually really good news for someone like me who likes the Lore of Warcraft =W=

  27. ender424
    ender424
    August 15, 2015 at 3:41 pm

    To be honest I would rather have a Warcraft 3 HD with Heroes of the Storm graphics/engine.

  28. Miguel Vidal
    Miguel Vidal
    November 6, 2015 at 1:30 pm

    Wait, MMOs that allow you to create factions and cities?
    Please, tell me more about that.

  29. IkaNam
    IkaNam
    November 6, 2015 at 2:03 pm

    There is Mortal Online that beneath it’s kinda cheap appearance has that feature in which you can build villages and take control of territories via an “outpost” system.
    I haven’t played in a long time but it was pretty fun seeing all the factions beat each other up.