Bioware cuts 50 jobs, new Dragon Age and Mass Effect still in development

Bioware has announced that they’re cutting 50 jobs ahead of their release of Dragon Age: Dreadwolf and an untitled Mass Effect game.

The announcement was made on Wednesday by Bioware General Manager Gary McKay. Despite the sudden cut in staff, McKay promises a commitment to the quality fans of the company have come to expect.

While this is an extremely difficult day for everyone at BioWare, we are making changes now to build a brighter future. We’re excited for all of you to see what we’ve been building with Dreadwolf. A core veteran team led by Mike Gamble continues their pre-production work on the next Mass Effect. Our commitment to quality continues to be our North Star.

As cliche as this sounds, there truly is never a good time to enact changes like this, but we trust that we have the right leaders and team in place with vision, passion, and proven track records to deliver world-class Dragon Age and Mass Effect experiences that our fans will love.

For now, I want to thank everyone at BioWare—past and present—for making the studio what it is. I also want to thank our community for your continued support. We’re eager to reveal more about Dreadwolf, and we look forward to discovering what else the future holds.

In recent months Bioware has seemingly been cutting costs. Most recently they ended a partnership with Keywords, their contractor for playtesting; and they also handed off active development of Star Wars: The Old Republic to Broadsword Games.

Bioware is a subsidiary of Electronic Arts.



A basement-dwelling ogre, Brandon's a fan of indie games and slice of life anime. Has too many games and not enough time.

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