Bee Simulator E3 2019 Hands-on Preview

Bee Simulator may be the hardest game for me to talk about because I walked into it knowing that I am not the target audience for this game. This is a game meant for people who fall into two distinct categories: people who are fans of bees, and parents.

This might sound strange, but hear me out, while watching gameplay for Bee Simulator I realized that it is truly a perfect game for children to play with the parents. By the end of the presentation the game still managed to win me over with its charm and heart.

This was largely due to the passion of Varsav Game Studios CEO, Łukasz Rosiński. I have never met a person who was so passionate about bees. Bee simulator is a game for children of the modern generation in the same way that when I was a child I used to play games like Rugrats on my PlayStation or Putt-Putt on my old computer.

It offers easy to play and understand game mechanics that a small child would be able to grasp without much of a hassle. There is a mixture of timed racing, item collection, and combat that each aspect of the game is accessible and perfect for what it is.

Rosiński told me that the team wanted to create a game that could be used to help educate people about bees, and was hoping to create a game that could be played in the classroom. It does not overwhelm the player with information as to make them conscious to the fact that they are learning.

Rather it feeds the player knowledge by disguising it behind the lighthearted nature of the game itself. After seeing the game in action and talking to a teacher who had seen the game as well, I think that this is very much an achievable goal for Bee simulator.

One of the more surprising aspects of Bee simulator is that all of the game’s music was composed by Marcin Przybyłowicz, the man behind the legendary Witcher game soundtracks. I suppose that is one of the perks of being a Poland based video game studio.

While a lot of the music is more calm than what is usually experienced in the Witcher titles, there are still a few tracks that have a lot of power behind them, usually during the fights with other creatures, such as hornets and wasps.

The game has two gameplay difficulties, one for more seasoned gamers, and one for small children. The children difficulty makes the timed races easier to complete and changes the combat to be turn-based rather than live for them to be able to keep up and comprehend.

There are also unlockables such as new costumes for the bees, something to keep children coming back to the game. If I were a parent, I would keep Bee Simulator at the top of my list of games for a small child to play. I hope for the best for the developers when the game launches because as it stands, Bee Simulator is probably the most wholesome game I saw at E3.

Bee Simulator is launching sometime later this year for Windows PC (via Steam).

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About

Tyler was a former Niche Gamer contributor.


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