Bandai Namco and ILCA launch new Bandai Namco Aces studio

Bandai Namco Aces

Bandai Namco and ILCA announced they’ve launched a new studio – Bandai Namco Aces – and its headquartered in Japan.

Bandai Namco Aces is headquartered in Shinjuku, Tokyo and is 51% owned by Bandai Namco and 49% owned by ILCA, giving Bandai Namco majority control of the new studio. ILCA was previously confirmed to be leading development on the next Ace Combat game, as well as co-developing the new One Piece Odyssey RPG.

The new studio is focused on utilizing the knowledge and experience from both companies to produce “deep and lasting, highquality content” for their fans around the world, including the Ace Combat series.

Here’s the word from key staff and the new studios’ purpose:

President & CEO Takuya Iwasaki

We have started a project that is also our slogan, “Crossing Genres and Borders!”. Why don’t we all take off into a new world utilizing high-end 3DCG?

The era of Singularity by AI is just around the corner. As a member of the Bandai Namco Group, I will pass on the future that I have envisioned for a long time to the next generation.

To this end, we will continue to work together with creators in the game and computer graphics industries and game players around the world as one organization, and create experiences that enables them to be a task force.

As the digital twin/mirror world evolves toward the year 2040, please look forward to the entertainment we will create.

Executive Vice President Kazutoki Kono

We “connect creativity directly to emotion.”

We have always strived to provide contents and services that give intense satisfaction and excitement to our fans. In the process, we have come to realize that the core of entertainment lies in the “heart-pounding emotion” that comes at the moment when creativity moves the “emotions” of our fans. In order to maximize this value, we hoped to create a new development environment where creators and fans could co-create in the future. Creativity moves fans, and fans who are moved create new creativity, which in turn influences creators. We aim to create a next-generation entertainment experience in which people empathize with each other and share their excitement.

Background and Purpose of Establishment

With the recent remarkable growth of the global game market, the demand for more high-end games is increasing.

On this basis, in order to deliver high-end games that exceed the expectations of fans around the world, we have decided to establish a new company to strengthen our capacities to develope games with hyper-photorealistic expression.

Bandai Namco Entertainment Inc. has cultivated its expertise in game production through its production of the “Tekken” series and the “Ace Combat” series. Iruka has the technical capabilities to produce high quality content using state-of-the-art technology.

Going forward, while leveraging the strengths and know-how of both companies, we will continue to deliver high-quality contents that can be played in-depth and for a long time to fans around the world.

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