Nintendo has released version 3.0 update for Arms.
The new update adds the playable character Lola, new Arms, balancing, the new Via Dolce stage, custom-mappable controls, and more.
Here’s a full rundown on the update, via Nintendo:
Version 3.0
- New fighter Lola Pop can now be selected.
- New ARM Funchuk added.
- New ARM Biffler added.
- New ARM Clapback added.
- New stage Via Dolce added.
- Customize Controls menu added.
- This allows you to freely customize button mappings.
- Access by pressing X on the fighter select screen, or from the pause menu in battle.
- Condition for unlocking Ranked Match has changed from clearing Grand Prix on Level 4 to clearing Grand Prix on Level 1.
- Stun charge attacks will now immobilize fighters for longer.
- Fire charge attack damage has been reduced by 10.
- After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract.
- In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down.
- Fixed issue where bomb blasts would not knock down players during their rush attack.
- Fixed issue where bomb blasts could not be guarded when playing 1-punch KO
- Fixed issue where, under certain conditions, after connecting a wind type rush attack follow up attacks would be impossible.
- Fixed issue where even in the process of shooting an ARM it was possible to charge-up when on a trampoline.
- Fixed issue in Hedlok Scramble where if a communication error occurred at a specific time it would become impossible to grab the Hedlok powerup.
- Fixed issue where fighters would sometimes go out of bounds during fights against Hedlok.
- Adjusted some fighters and ARMS as detailed below:
Fighters / Arms | Adjustments |
---|---|
Master Mummy | ARM size has been increased thanks to intense training. Now holds a charge for longer. |
Mechanica | Increased movement speed when jumping. Increased movement speed when air dashing. |
Max Brass | Decreased movement speed when buffed up. |
Sparky | Increased extension speed. Increased retraction speed. |
Revolver Retorcher |
Increased speed of charge attack. Shortened firing interval |
Boomerang | Increased speed when thrown with an outside curve. Improved homing ability. Adjusted path traveled when extending. |
Coolerang | Increased expansion rate when extending. Increased speed when thrown with an outside curve. Improved homing ability. Adjusted path traveled when extending. |
Megaton | Increased extension speed. Increased expansion rate when extending. |
Megawatt | Increased extension speed. Increased expansion rate when extending. Increased retraction speed. Increased speed of charge attack. Increased charge attack damage. |
Parasol | Increased speed of charge attack. Increased expansion rate of charge attack. Improved homing ability. |
Homie | Increased retraction speed. Improved homing ability. |
Slamamander | Increased speed of charge attack. Improved homing ability. |
Tribolt Triblast |
Increased extension speed. |
Hydra | Increased retraction speed. |
Chakram | Increased extension speed. Increased speed of charge attack. |
Guardian | Increased shield bash range. Fixed issue where movement became impossible when both hands were disabled. Fixed issue where it was possible to pass through parts of the stage to attack. |
Roaster | Decreased extension speed. Increased retraction speed. |
Nade Popper |
Decreased retraction speed. |
Cracker | Decreased extension speed. Decreased damage from charge attack. Decreased damage from rush attack. Increased retraction speed. |
Arms is available now for Switch. In case you missed it, you can find our written and video review for the game here (we highly recommend it!).