Another Crab’s Treasure delayed to 2024

Another Crab's Treasure

The upcoming “shellslike” (a play on soulslike) game Another Crab’s Treasure has been delayed to 2024 according to the developer.

In a recent tweet thread on the game’s official account, Another Crab’s Treasure is being delayed until “early 2024”. This is in order to add content for the game that will allow it to feel like a “proper entry in its genre”.

The game was initially announced during Nintendo’s Indie World Showcase in May of last year.

You can find the announcement trailer here.

As Kril the hermit crab, you’ll need to wear the trash around you as shells to withstand attacks from enemies many times your size. Embark on an epic treasure hunt to buy back your repossessed shell, and discover the dark secrets behind the polluted ocean.

TRASH OR TREASURE?
In this undersea society, trash is not only a way of life, but a valuable resource, used for everything from fashion to firearms. But with the presence of trash comes a mysterious infection known as the Gunk, which could spell doom for the entire ocean.

LEARN FROM NATURE
As Kril explores the ocean, he’ll gain a variety of Umami Techniques—powerful attacks learned from the denizens of the seas. Punch your enemies with the overwhelming might of a Mantis Shrimp, ensnare them with the horrifying Bobbit Worm, and much more.

UNEXPLORED DEPTHS
The ocean goes deeper than one can imagine. Fight your way through kelp forests, coral reefs, sand castle cities, and even the unfathomable darkness of the deep-sea trenches, all in the name of getting back your prized shell.

PLAY AT YOUR OWN PACE
Designed to be an approachable experience for newer soulslike players as well as provide a challenge for hardcore fans, Another Crab’s Treasure offers something for any level of skill or time commitment. Assist options are provided for those seeking a less frustrating experience, and gluttons for punishment can use those same options to make the game even harder.

Another Crab’s Treasure is the second game from developer Aggro Crab who developed the “office roguelike” Going Under.

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About

A basement-dwelling ogre, Brandon's a fan of indie games and slice of life anime. Has too many games and not enough time.


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