This is Niche Gamer Tech. In this column, we regularly cover tech and things related to the tech industry. Please leave feedback and let us know if there’s tech or a story you want us to cover!
Analogue have announced the Analogue Pocket, a device capable of playing Game Boy cartridges and more retro hand-held consoles.
The company specializes in modern video game consoles capable of running retro games from their original cartridges, usually multiple different consoles of a similar generations.
The Analogue Pocket will continue this trend. While it can play Game Boy, Game Boy Color, and Game Boy Advance cartridges, adapters (sold separately) also allow it to play Game Gear, Neo Geo Pocket Color, Atari Lynx, and other unspecified cartridges.
The system also avoids using any emulation. However, it does come with a second dedicated FPGA (field-programmable gate array) for their own modifications. It also comes with Nanoloop, a program allowing users to create their own chiptunes. You can hear that in work here.
With a 3.5″, 615 ppi, LCD screen at 1660×1440 resolution, it may seem like overkill. But utilizing a dock akin to a Nintendo Switch, the system can also output to a TV. In this mode you can synch wireless or use USB controllers.
The Analogue Pocket launches in 2020 for $199.
You can find the full run-down below:
Meet Analogue Pocket
A multi-video-game-system portable handheld. A digital audio workstation with a built-in synthesizer and sequencer. A tribute to portable gaming. Out of the box, Pocket is compatible with the 2,780+ Game Boy, Game Boy Color & Game Boy Advance game cartridge library. Pocket works with cartridge adapters for other handheld systems, too. Like Game Gear. Neo Geo Pocket Color. Atari Lynx & more. Completely engineered in two FPGAs. No Emulation.
Your Pocket Just Got Bigger
Pocket is designed around a first-in-class 3.5”, 615 ppi, LCD. With a 1600×1440 resolution, Pocket has 10x the resolution of an original Game Boy. Yeah. We can hardly believe it, either. Pro level color accuracy, dynamic range, and brightness. There has never been a display this advanced in a video game system.
Analogue isn’t just for games anymore. It’s for making music.
Pocket has a digital audio workstation built in called Nanoloop. It’s a synthesizer and a sequencer. Designed for music creation and live performance. Shape, stretch and morph sounds. Capture music or play and sculpt live.
Now you can help preserve video game history, too.
Pocket is designed for FPGA development. We added a second dedicated FPGA just for developers to develop & port their own cores.
With access to Analogue’s proprietary hardware and scalers – we think developers are going to do some amazing things.
There is no better way to explore all of handheld gaming history than with Analogue Pocket.
Introducing Analogue Dock, for when you put it down.
Play your Pocket on the big screen. Put your Pocket into Dock and it outputs directly to your HDTV. Sync up any wireless 8BitDo Bluetooth controller directly to Dock for wireless play. You can also connect controllers directly via wired USB, too.