Warhorse Studios have released a new update to the technical alpha of Kingdom Come: Deliverance.
The early alpha gave fans a look into the village of Samopše and its surroundings. Now, as Christmas is rapidly approaching this week, Warhorse has rewarded the fans with the aforementioned update that adds the alchemy minigame, and a new quest from Daniel Vavra. Featured above, you can view a short dev diary with creator/designer Jakub Guman.
The goal with the alchemy minigame is for it to be as realistic as possible, just like the goal of the core game itself – an extremely realistic medieval RPG.
Finally, Warhorse announced they’re currently not looking to add stretch goals, instead they’re going to focus on developing the main game itself, and the existing stretch goals that have been reached, like the dog companion, the playable female character, and the combat academy.
However, their 43K supporters have brought the game to a whopping $2.2 million in pledges, so they’re allowing fans to discuss potential new stretch goals over on their forums.