
Publisher Electronic Arts and co-developers Bit Reactor and Respawn Entertainment announced a release date for Star Wars Zero Company, their new single-player turn-based strategy game.
Star Wars Zero Company is launching across Windows PC (Steam, Epic Games Store), Xbox Series X|S, and PS5 on August 27th.
“Our team has poured everything we love about Star Wars into Zero Company,” said Greg Foertsch, CEO and Creative Director at Bit Reactor in a press release. “The bold characters, powerful storytelling, striking settings and the sense of heart beneath the battles in Star Wars has helped us create an experience that pushes the tactics genre forward by combining deep gameplay with cinematic elegance. We’ve worked hand-in-hand with Lucasfilm Games to create an authentic Star Wars story packed with unique new characters, robust character customization, a new ship, Separatist Droids and much more, all rooted in the conflict of The Clone Wars.”
Lucasfilm Games VP and GM Douglas Reilly added, “Star Wars Zero Company delivers an entirely new experience in the galaxy and for our fans. It pairs cinematic storytelling with strategic gameplay in a way that feels fresh for the franchise. Some of the most interesting stories come from new perspectives, and Zero Company explores the Clone Wars from deep within the shadows of the conflict, through a lens we haven’t seen before, while still feeling completely authentic to the world fans know.”
Here’s a rundown on the previously announced game, plus a new gameplay trailer:
Star Wars Zero Company’s visual storytelling and gameplay will immerse players in a tense, clandestine conflict taking place in the shadows of the Clone Wars. Players will step into the shoes of former Galactic Republic officer Hawks and current leader of Zero Company. Zero Company is an unconventional outfit of professionals for hire hailing from across the galaxy, including a Clone Trooper, a Mandalorian of the ancient Clan Verminoth, a Jedi Padawan and more. Together, Zero Company must hunt down and stop Kundri Fathom, leader of the Separatist-aligned cult, the Infinite Coil.
From Zero Company’s base of operations, The Den, players will recruit and progress skills of Operators, upgrade facilities, purchase new equipment and select their next mission from the holotable. On the battlefield, players will develop bonds between authored characters and player-created Operators, unlocking new support abilities, including cross-training benefits that improve their abilities and stats. Players will navigate an ever-changing galaxy map featuring more than 150 planets where each choice can change how their journey unfolds.
In Star Wars Zero Company customization is central to the experience. Hawks and recruited Operators can be created from eight iconic Star Warsspecies: Devaronian, Human, Neimoidian, Ovissian, Togruta, Twi’lek, Weequay and Zabrak. Voices, outfits and many other aspects of Hawks and an Operator’s appearance can be customized along with specializations and talents over time. It’s up to players to unite their Operators and form the best squad for the mission at hand.