30% of Capcom Vancouver Staff Laid Off During Restructuring

Capcom has laid off staff in their Vancouver studio amidst a corporate restructuring.

The Canadian studio had 30% of its staff laid off, while the remaining staff are working on supporting their new Puzzle Fighter mobile release, as well as “its flagship Dead Rising series.”

Prior to the restructuring, the studio had roughly 250 employees.

A rumor from Kotaku had an anonymous source close to the studio claiming they were working on an unannounced game they were prototyping. The game wasn’t greenlit at the time, and was being likened to a third-person action-adventure game set in an alternate reality New York.

The studio’s latest Dead Rising title, Dead Rising 4, is currently available for Windows PC, PlayStation 4, and Xbox One.

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  1. AgentBJ09
    February 7, 2018 at 1:25 pm

    That figures. Hopefully, they’ll learn that people came to Dead Rising for the challenge, not for Dynasty Warriors with zombies.

  2. Migi
    February 7, 2018 at 1:57 pm

    The series should have been made by a japanese developer cause with this version they took all the quirky characters out of it. This company just made the 4th Dead rising into a copy paste kinda game with nothing interesting in it.

  3. Professor_Icepick
    February 7, 2018 at 2:12 pm

    Serves them right for what they did to DR4.

  4. GameZard
    February 7, 2018 at 4:42 pm


  5. Phasmatis75
    February 7, 2018 at 6:52 pm

    With each iteration the series has been getting worse and worse since it’s been handed to them. The removal of the journalism mechanics to be replaced by action reward mechanic was a horrible decision in Dead Rising 2. Hilariously they then released a version with Frank West and all the mechanics returned and it was an arguably better experience.

    Then the deal with Microsoft happened and they had a huge influence on the direction of 3 which turned the series into a generic but wacky action series with huge performance issues. The nail in the coffin was 4 which is horrible in nearly every single manner. Even going so far as to directly screw over the lore of the first game while trying to imitate the moral issues the first game presented, but now extremely moronic (slave labor).

    Where as the first game’s incident game about as a result of an accident the forth installment came about as a result of intent. You can believe that science went mad and it created a zombie strain in 1. It had a quaint B movie plot. 4’s is just a poor attempt to replicate it.

    I guess what I’m trying to say is I’m not shedding a single tear over their departure. Anymore than I have any faith in the reboot of the series coming up next.

  6. Mr. Greis
    Mr. Greis
    February 7, 2018 at 8:22 pm

    Not enough. Burn it all to the ground.

  7. SiliconNooB
    February 10, 2018 at 1:00 pm

    Oh, well that’s too bad! *snort*