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Nobuo Uematsu’s Fantasian Soundtrack Now Available via Apple Music

Fantasian Soundtrack

Apple have announced the soundtrack for Final Fantasy creator Hironobu Sakaguchi’s RPG Fantasian; composed by Nobuo Uematsu.

As previously reported, the game takes place across multiple pocket dimensions; represented by over 150 real life dioramas as locations, created by Japanese Tokusatsu special effects artists. After Leo is left with almost no memory from an explosion at a magic-tech factory, he only remembers a young woman.

Soon Leo finds this very woman in a strange land, and is caught up in humanity being overrun by machines. As players encounter foes, they can send them into another dimension to fight later; challenging multiple at once so AOE attacks strike multiple foes. While this presents a greater challenge later, it also streamlines combat and allows players to keep exploring.

The game also boasts music by Nobuo Uematsu, best known for composing the soundtracks to many Final Fantasy games, collaborated on Chrono Trigger, and more as an independent composer. He had previously stated the game could be the last soundtrack he composes.

The soundtrack features 58 tracks across three discs, with over two hours of music. Apple Music is available for $9.99 USD a month, with a three month free trial to enjoy over 75 million songs across numerous devices.

You can find the full rundown on the game (via the App Store) below.

Fantasian by Mistwalker Corp. — From the creator of Final Fantasy, comes the next breathtaking adventure from industry legend Hironobu Sakaguchi. Fantasian is an exciting, new RPG set against a spectacular backdrop made from over 150 handmade dioramas that blends physical environments and 3D characters.
STORY
The tale begins in a realm governed by machines. Within this multi-dimensional universe, the balance of “Chaos and Order” becomes a key factor in the struggle for these realms and the machinations of the gods who wish to control them. Players will assume the role of protagonist, Leo, who awakens from a massive explosion only to find himself lost in a strange land with only one memory left to him. As players set out on a journey to reclaim Leo’s memories, they will unravel the mysteries of the bizarre mechanical infection slowly engulfing all that is known to mankind. The captivating story is written by Sakaguchi and is complimented by a sweeping soundtrack by celebrated Final Fantasy composer, Nobuo Uematsu.

● New Battle Mechanics

Tapping into his experience from the Final Fantasy franchise, Sakaguchi brings to Fantasian several quality of life improvements to the classic JRPG genre, such as the “Dimengeon Battle” mechanic, which allows players to send previously encountered enemies into a separate dimensional dungeon to streamline combat and maximize uninterrupted exploration of the beautiful locations.

● Hand-Crafted Environments

Each of the 150+ dioramas has been crafted by the masters of the Japanese “Tokusatsu” or special effects industry. Creating Fantasian’s real-life miniature sets are veterans who have worked on projects like the Godzilla films, Attack on Titan, and Ultraman. Fantasian serves as a vehicle to bring these amazing works of art into the digital space via Apple Arcade.

● Legendary Soundtrack

Celebrated composer Nobuo Uematsu, known for his work on the Final Fantasy series and games such as Lost Odyssey and Blue Dragon, created a soundtrack to compliment the memorable and magical world of Fantasian from catchy battle tunes to heart-pumping dungeon pieces, and moving character themes.

● Novel Storytelling

To tell an epic story, a ‘novel’ approach was used in the form of a “Memory” system where players encounter and collect various memories, journal entries, and notes presented as miniature in-game novels to flesh out the story, realms, and characters of Fantasian. These bite-sized novels have unique artwork, music, and sound effects to offer players a truly immersive experience.

Fantasian is available on Mac, iOS (via Apple Arcade), and Apple TV.

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Ryan Pearson

About

Taking his first steps onto Route 1 and never stopping, Ryan has had a love of RPGs since a young age. Now he's learning to appreciate a wider pallet of genres and challenges.




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