Thunderful Publishing have announced Source of Madness, a Lovecraftian 2D action-roguelite by Carry Castle during the Guerilla Collective.
The game is set in the Loam Lands, a dark and twisted realm of procedurally generated nightmares. Even the enemies are procedurally generated, and animated using AI machine learning.
Embark on a quest to uncover dark cosmic secrets as a fledgling acolyte and ascend the Tower of Madness, a mysterious citadel on the moon. Unlock new skills and magic, upgrade your acolyte with ancient loot, and explore procedurally generated environments.
You can find the announcement trailer below.
You can find the rundown (via Steam) below:
Source of Madness is a side-scrolling dark action roguelite set in the Loam Lands, a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey. Uncover the cosmic secrets of the Loam Lands and The Tower of Madness, the moon’s mysterious Citadel.
HORDES OF NIGHTMARISH BEASTS
The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI
DEEP GAMEPLAY SYSTEMS
Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells
Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets
Source of Madness releases in 2021 for Windows PC via Steam.