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Exophobia Launches October 2021 on Consoles, 2021 on PC

Exophobia

PM Studio have announced that Zarc Attack’s Exophobia will be coming to consoles, along with the prior PC announcement.

A first person shooter using chunky retro sprites, players must blast their way through alien foes on their spaceship. Find a room to upgrade your arsenal, and rely on your quick reactions to keep you alive in a metal labyrinth while your foes are gunning for you.

You can console announcement trailer below.

Exophobia launches October 2021 on Nintendo Switch, PlayStation 4, Xbox One, Xbox Series X|S, and 2021 on Windows PC (via Steam).

You can find the full rundown (via Steam) below.

Exophobia is a retro-inspired first person shooter with fast-paced combat. You wake up to find yourself alone in a human spaceship infested with hostile alien soldiers. Explore your surroundings while you uncover piece by piece the backstory and destiny of its human inhabitants. Shoot, dash, stun your enemies and more, in your path to escape!

KILL

FPS action where fast reflexes and clever positioning are vital. Learn enemy behavior and use all your movement options and your surroundings to eliminate diverse groups of alien armies as fast as possible or before they kill you.

EXPLORE

Discover a labyrinthine spaceship with multiple floors and uncover the past events that led to this high-stakes moment. Get lost in hostile environments and traps while doing your best to survive. Be curious enough and you might find some secrets that will make you stronger.

UPGRADE

If you find a specialized room, you can improve your weapon with a new ability. These drastically change your combat tactics and will be used to open up previously inaccessible areas in the spaceship required to progress.

DIE

Ruthless difficulty with diverse combat situations with different enemy types and attack patterns, including menacing bosses. When you die, you respawn in the last visited checkpoint in the spaceship, so beware what you might find in the next room.

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Ryan Pearson

About

Taking his first steps onto Route 1 and never stopping, Ryan has had a love of RPGs since a young age. Now he's learning to appreciate a wider pallet of genres and challenges.