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Gnosia Launches March 4 on Nintendo Switch

Gnosia

Playism have announced the release date for Petit Depot’s single-player social deduction game Gnosia.

As previously reported the game takes place on a drifting spaceship- where one of the crew has been replaced by the titular Gnosia. These creatures take great and sadistic delight in ending lives, and can perfectly disguise themselves as any lifeform.

The crew grows paranoid over which of them is the alien, and the most suspicious persons must be put into cold sleep. Stop the alien threat- and the crew itself- from cutting everyone down one by one.

As stated by producer and director Toru Kawakatsu during the Nintendo Indie World Showcase, each playthrough takes 5 to 15 minutes to complete, and players can customize each run with up to 14 NPCs. As such, the game is essentially a single player social deduction game (like Among Us or the card game Werewolf) as the endless variations take it beyond a mystery game or visual novel.

The new launch trailer has confirmed the game’s release date (via the video description) which you can find below.

Gnosia launches March 4th on Nintendo Switch.

You can find the full rundown (via Nintendo) below.

The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eradicate each person in the vicinity from the universe, one victim at a time.

The crew of a drifting spaceship, facing off against a mysterious and deadly threat known as the “Gnosia” and having no idea who among them is really the enemy, formulate a desperate plan for survival. The most suspicious among them will be put into “cold sleep” one by one, in an effort to completely rid the ship of Gnosia.

However, it is almost impossible to tell whether each person put into cold sleep was really Gnosia – or simply a poor, unfortunate scapegoat, sacrificed by the Gnosia for their own survival. Can the humans emerge victorious? Or is mankind doomed…?

Image: Nintendo

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Ryan Pearson

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Taking his first steps onto Route 1 and never stopping, Ryan has had a love of RPGs since a young age. Now he's learning to appreciate a wider pallet of genres and challenges.