UPDATE: Cyberpunk 2077 Patch 1.1 Added Game-Breaking Glitch, Hotfix 1.11 Fixed It

Cyberpunk 2077

UPDATE: CD Projekt Red have released Hotfix 1.11, solving the issue with the Takemura phone call. The patch also fixes an issue with item randomization.

Original Story:


CD Projekt Red have proposed a work-around for a game-breaking issue in Cyberpunk 2077, born of the recent major patch meant to fix such issues.

Reddit user Pm-me-ur-happysauce posted the issue they had with the game post-patch to the game’s official subreddit. Others also stated they had the same issue, as did staff at VGC. When the character Takemura calls the player during the Down the Street mission, he is silent instead of talking.

Along with being locked in a never-ending phone call, the game’s main story does not progress, and the player cannot interact with most of the world. While the first major patch- Patch 1.1– aimed to fix issues with stability and numerous glitches such as the infamous save-corrupting glitch, it seems a new one has taken its place.

CD Projekt Red announced a work-around for the issue [1, 2] while a hotfix is being worked on. Those who have not yet reached that point in the game are recommended to do the following.

  1. Load a gamesave before Takemura and V leave Wakako’s office.
  2. Finish the conversation with Takemura outside the office right away
  3. Right after the finished conversation and when the quest was updated, skip 23h.
  4. See if the holocall triggers and the dialogue with Takemura starts

As previously reported, the game’s numerous delays and leaked footage were not the end of the woes for CD Projekt Red. One reviewer suffered a major epileptic seizure, and accused the developer on basing the Braindance headset off a medical device designed to intentionally induce seizures.

Despite high praise from initial reviews, users complained of Cyberpunk 2077‘s numerous glitches and bugs; along with poor optimization, and the console version having inferior graphics and more bugs. Even critic reviews that praised the game also discussed those issues.

CD Projekt Red stock value dropped by 29% in a week after the game launched. The developer also had to recommend fans to complete the game quickly and avoid crafting too many items to prevent save file corruption, which was later patched.

CD Projekt Red apologized for the game’s advertising and launch, and offered full refunds. However, two lawsuits have been launched by investors- one in Poland also being an attorney.

A Q&A investor call reportedly had CD Projekt Red denying they had any special agreements for refunds for Cyberpunk 2077 on consoles, and that they were working on the PlayStation 4 and Xbox One versions of the game “until the very last minute.” The game’s director would later deny claims about development troubles made in a Bloomberg report that cited anonymous employees.

Both Sony and Microsoft stated they would offer full refunds for the game. Sony would remove the game from the PlayStation Store, but there were “no talks” of Microsoft removing it from theirs.

Despite selling 13 million copies, the founders of developer CD Projekt Red were predicted to have lost $1 billion USD. The company also shared their “Commitment to Quality” agenda, and FAQ trying to explain how the issues came about. The Polish Office of Competition and Consumer Protection (UOKiK) is also monitoring CD Projekt.

Cyberpunk 2077 is available on Windows PC (via Epic GamesGOG, and Steam), PlayStation 4, Xbox One, and Google Stadia. The game is also coming to PlayStation 5 and Xbox Series X|S in 2021, and players on PlayStation 4 and Xbox One respectively will be able to upgrade to the next-gen for free.

Image: Twitter

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Ryan was a former Niche Gamer contributor.


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