Gearbox Publishing and developer Counterplay Games have confirmed a potential deal-breaker for people looking to play Godfall.
The upcoming looter-slasher RPG will apparently require an internet connection regardless of what mode you’re playing – including any content you do alone and without co-op assist.
“Godfall is not a service game, but does require an internet connection to play,” Counterplay noted when replying to fans speculating the game was a “live service” title after spotting the online-requirement tag on its PlayStation Store page. The concern was the game has rampant in-game monetization like skins and emotes, and so on.
Here’s a rundown on the game:
Hunt for loot and don legendary armor sets in a new looter-slasher for PlayStation 5.
Godfall is a brand-new, next-gen looter-slasher, set in a bright fantasy universe filled with heroic knights and arcane magic.
Embark on adventure in a fantasy action RPG that utilizes high-impact third-person melee combat to engage players as they hunt for loot, don legendary armour sets and defeat vicious enemies. Face challenging missions that reward you with head-turning loot as you vanquish the armies that stand against you.
- Action role-playing – Counterplay Games is innovating with Godfall to provide a fresh take on third-person action combat, rewarding skill-based offensive gameplay and making every hit matter.
- Looter-slasher – Face challenging missions that feed your yearning for the next best piece in your character build and amass loot that has a meaningful impact on gameplay.
- Better together – Go it alone, or play with anyone at any time. Bosses and enemies have been designed with co-op in mind, boasting special abilities that counter multiple combatants attacking from different angles.
Godfall is launching for Windows PC (via the Epic Games Store) worldwide on November 12th, and for PlayStation 5 on November 12th in North America and on November 19th in Europe.