Anime-Inspired VN Necrobarista Launches August 8 for PC, 2020 for Consoles

Indie developer Route 59 has announced the release dates for Necrobarista.

The anime-inspired, cel-shaded visual novel is launching for Windows PC (via Steam) on August 8th, for $14.99. A console release for PlayStation 4 and Nintendo Switch is planned for 2020.

Featured above, you can view a new gameplay trailer for the game. Here’s a rundown on the game:

Stop in for a cup of coffee at The Terminal, a magical café in Melbourne, Australia frequented by living and dead customers. Staffed by a necromancer, this back-alley java house allows the deceased to return to the world of the living for one final day before shuffling off this mortal coil.

Necrobarista takes visual novels in a bold new direction with 3D visuals that provide a distinct cinematic aesthetic and supply the narrative’s branching scenarios with depth and nuance. This also gives players the opportunity to explore the coffee shop and investigate its environments as they mingle with patrons and help them resolve unfinished business.

As supernatural story sequences unfold from several characters’ perspectives, the dynamic camera moves and pans between a variety of angles and vantage points, creating a cinematic presentation previously unseen in the genre. Inspired by the arts of film and anime, Route 59 Games brings the world to life by empowering players to move and interact in free-roaming first-person scenes akin to point-and-click adventure titles.

Key Features:

  • Stylized, fully 3D cinematic presentation that draws from anime aesthetics.
  • Soundtrack by Kevin Penkin, BAFTA-winning composer for Florence, Made in Abyss, and Norn9.
  • Delve into the world of the Terminal and fantasy Melbourne through free-roaming first-person scenes.
  • Featuring goon-sack robots, alchemical coffee, and Australian folk hero Ned Kelly.
  • Multi-lingual support: English, Chinese, and Japanese.
,

About

Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry.


Where'd our comments go? Subscribe to become a member to get commenting access and true free speech!