Turtle Rock Studios Announce New Zombie Co-Op Shooter "Back 4 Blood" - Niche Gamer Turtle Rock Studios Announce New Zombie Co-Op Shooter "Back 4 Blood" - Niche Gamer
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Turtle Rock Studios Announce New Zombie Co-Op Shooter “Back 4 Blood”

Publisher Warner Bros. Interactive Entertainment and developer Turtle Rock Studios (Left 4 Dead, Evolve) have announced Back 4 Blood.

The new cooperative zombie shooter is “designed from the ground-up as an original, premium title” that also marries “the best of what made the co-op zombie shooter so successful with new features and state-of-the-art technology.”

Back 4 Blood is set for a release across Windows PC, PlayStation 4, and Xbox One.

It will be released for PlayStation 4, Xbox One, and PC.

“We are thrilled to partner with the proven Turtle Rock Studios team on Back 4 Blood to advance the co-op zombie genre forward with innovative multiplayer gameplay,” Warner Bros. Interactive Entertainment president David Haddad said in a press release. “The talented team at Turtle Rock has been developing amazing games together for a long time, and this is a great opportunity to work with them to create a new gaming universe built specifically with the large co-op zombie shooter community in mind.”

Turtle Rock Studios co-founder and design director Chris Ashton added, “It’s hard to overstate what an awesome opportunity this is. We get to return to a genre that was born in our studio with over ten years of additional experience and zombie ideas racked up in our brains. We also have some of the best teammates in the business at Warner Bros. Interactive Entertainment who understand our development process and are equally committed to our player-first mentality. We love being able to announce, so we can start working with the community right away.”

Studio co-founder and creative director Phil Robb said, “We are not resting on any past laurels. Our goal is to take all we’ve learned and push forward. We know that’s a tall order. We’re growing the team considerably because we’re stepping up to the biggest challenge in this studio’s history. We know this title has to stand out and we fully intend to make that happen.”

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Brandon Orselli

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