GameMaker Studio 2 Nintendo Switch Support Announced

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YoYo Games and Nintendo have inked a deal to bring official Nintendo Switch support for GameMaker Studio 2.


The Nintendo Switch support for the engine is expected to launch sometime this summer. The first game to benefit from this new development is Undertale, built within the suite, which is now coming to the hybrid console.

YoYo Games General Manager James Cox talked up the new announcement:

“We’re thrilled to be entering into a relationship with Nintendo, with the opportunities this will bring to our game development community, and most importantly, the players themselves. Nintendo has been hugely supportive of bringing independent releases to the Nintendo Switch console, and this partnership will mean even more wonderful games are released on the platform. We’re working hard to ensure the Nintendo Switch version of GameMaker Studio 2 retains the already excellent functionality of the engine, and we are committed to supporting developers and studios who are keen to make the jump to Nintendo’s record-breaking console.”

This means it’s even easier to develop games for the Nintendo Switch, as the game-making engine is pretty robust and easy to learn. Lots of other successful and popular games have been made in GameMaker Studio, including VA-11 HALL-A: Cyberpunk Bartender ActionHyper Light DrifterNuclear Throne, Downwell, Spelunky, and even Hotline Miami.

It’s never too late to get into game development, even just for fun (yours truly developed games in college). GameMaker Studio 2 runs $99.99 for the desktop version, and currently allows you to port your game to Windows, Mac, and Ubuntu. Porting to iOS, Android, Web (HTML5), Microsoft UWP, a well as PlayStation 4, Xbox One (the console licenses are more expensive).

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