First Gameplay for PS4 Mecha-Action Game Project Nimbus: Code Mirai

GameTomo has shared the first gameplay for Project Nimbus: Code Mirai.

Originally developed by Thailand-based developer GameCrafterTeam, the new version is remastered in Unreal Engine 4 and sports higher resolution, better graphics, and more.

Here’s the first batches of gameplay:

Here’s a rundown on the game, via GameTomo:

Project Nimbus: Code Mirai is a port of Project Nimbus using Unreal Engine 4 with upgraded graphics to make for a suitable-quality PlayStation 4 game. Not only have the graphics been improved, the overall balancing has been adjusted, new actions have been added, and the user interface has been completely rebuilt. Project Nimbus: Code Mirai is due out this fall.

Key Features

  • Missions set throughout 16 different locations, including sky city, sea fort, mountain base, giant prison, and space stages.
  • Various mecha and weapons, including smart missiles, laser blades, particle canons, floating laser shields, rail guns, and auto-attacking and defending psycho drones.
  • A grandeur story of an ace pilot set on a future earth destroyed by war, where a battle between three factions will unfold.
  • Eye-catching combat style with transforming giant mecha, daredevil pilots, and battles against armed flying boats.

Project Nimbus: Code Mirai is launching this fall in Japan for PlayStation 4, and early next year worldwide.

Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.