Project Rap Rabbit Drops Current Stretch Goals, Plans to Prioritize Switch Port

We previously reported on the new game from PaRappa the Rapper creator Masaya Matsuura and Gitaroo Man creator Keiichi Yano, Project Rap Rabbit. The game’s Kickstarter campaign has launched, and many Nintendo Switch owners were saddened to see a Switch port stretch goal for a whopping $4.95 million.

The developers have responded, and they’ve pulled all stretch goals with the plan of reexamining them and taking a more cost-efficient approach to developing the Switch version of the game.

“Over the last 24 hours we’ve been taking the time to digest all your comments, wishes and feedback, and one request stands out above all others: a significantly lower Nintendo Switch goal,” wrote the development team in the Kickstarter update.

The game’s Kickstarter FAQ explained why the Switch version costs so much more:

“The Nintendo Switch version is set to a higher tier as it requires game data to be specifically adapted for the console from the PS4 and PC versions due to the differing performance characteristics of that platform,” reads the Kickstarter. The FAQ mentions stretch goals are the result of factoring in shipping, Kickstarter fees, and the interest in protecting “the quality of Project Rap Rabbit.”

Coming from this, the team is currently working on a new funding schedule with a focus on lowering the Switch port cost, putting it before other planned features in the game.

Project Rap Rabbit is still confirmed for a PC and PlayStation 4 release, should it be funded at $1.1 million. If you’re looking to back the game, head on over to its Kickstarter page.

, , ,
Brandon Orselli


Big Papa Overlord at Niche Gamer, Nicchiban, and Pretentious Media. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.