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Mordheim: City of the Damned Studio Announce New Game Based on Necromunda for PC

Games Workshop has announced yet another game based on the Warhammer franchise, this time with returning developer Rogue Factor, whose most recent output included another Warhammer spinoff – Mordheim: City of the Damned.

Their new game, titled Necromunda: Underhive Wars, is set within the Warhammer 40,000 universe, and it’s likened to a turn-based, tactical RPG where rival gangs battle an endless war for control over the infamous Underhive. Featured above, you can view the first artwork for the new title.

The game is set for a release on PC and consoles, and we’ll get more information in two weeks at publisher Focus Home Interactive’s event in What’s Next, in Paris from February 1st and 2nd.

That’s pretty much all we have to go on for now, however you can get a quick rundown with quotes from all involved parties below:


Necromunda: Underhive Wars is a turn-based tactical RPG. Rival gangs of ruthless warriors are locked in an endless war for control of the Underhive, a gigantic warren of derelict factories, rusted metal husks, and forgotten technologies. Anarchy, violence, betrayal and death rule this hellish place, long forsaken by any semblance of civilization.

“Rogue Factor’s collaboration with Focus and Games Workshop is a story of trust, hard work, and true passion for the Warhammer Universe. Our adventure began by building the foundations of Mordheim: City of the Damned Early Access. Regarded as a highly successful and well-executed endeavour, the Early Access of Mordheim: City of the Damned gathered a vast number of passionate gamers that helped foster an amazing community and improved many aspects of the game. After a strong launch on PC and consoles, and an incredible experience with many lessons learned, the way was paved for our next step in conquering the tactical RPG genre: Necromunda: Underhive Wars.” 

– Yves Bordeleau, General Manager at Rogue Factor.

“We are delighted to welcome Necromuda: Underhive Wars to the catalogue of great games based on our worlds and settings. Rogue Factor and Focus Home Interactive made a wonderful Mordheim: City of the Damned game and having done such a great job they’re clearly the right people to realize the nightmarish world of Necromunda. Now fans of this unique and highly influential IP will at last be able to pick up their stubber and search for cool archaeotech whilst wiping out rival gangs throughout the Underhive.”

– Jon Gillard, Head of Licensing at Games Workshop.

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Brandon Orselli

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37 comments
  1. Fenrir007
    Fenrir007
    January 18, 2017 at 6:54 pm

    Hopefully this won’t be absolute garbage like most 40k games currently on the market.

  2. NuclearKangaroo
    NuclearKangaroo
    January 18, 2017 at 7:06 pm

    cool beans, sounds interesting the 40k universe has more potential than just SPESS MAREENS

  3. NuclearKangaroo
    NuclearKangaroo
    January 18, 2017 at 7:08 pm

    well from what i heard, Mordheim aint garbage, it aint amazing, but it aint garbage

  4. Fenrir007
    Fenrir007
    January 18, 2017 at 7:59 pm

    Oh yeah, I’m aware of that. But the franchise seems to be under a curse from the Chaos Gods lately.

  5. NuclearKangaroo
    NuclearKangaroo
    January 18, 2017 at 8:15 pm

    not really, its just that more people besides Relic are allowed to handle the franchise now

    this isnt nessesarily bad, but it has resulted in far more bad games than good ones, but well, atleast we got battlefleet gothic armada, and the new dawn of war looks decent

  6. Madbrainbox
    Madbrainbox
    January 18, 2017 at 10:44 pm

    Right now I wish Relic didn’t have access to 40k.

  7. Madbrainbox
    Madbrainbox
    January 18, 2017 at 10:44 pm

    Battlefleet Gothic was amazing though.

  8. NuclearKangaroo
    NuclearKangaroo
    January 18, 2017 at 11:26 pm

    oh please dont tell me you are one of those people pissy Dawn of War III is not exactly like either Dawn of War I or Dawn of War II

    the fact Dawn of War II was already NOTHING like Dawn of War I shouldve given you a clue Relic likes to play around with ideas when it comes to Dawn of War

    while i wouldve enjoyed another game like Dawn of War II with even more Company of Heroes elements (cuz CoH is my favorite RTS ever) i cant say i see anything truly abominable with the new game, atleast not yet

  9. Madbrainbox
    Madbrainbox
    January 19, 2017 at 3:42 am

    I’m not.It looks like Diablo 3.That’s my problem with it.It’s a fireworks simulator with too many particle effects.
    Animations for the most part are shit with Gabriel Angelos jumping around the battlefield in power armor like he’s the hero of a Chinese martial arts movie.And when he hits with his hammer he’s tossing it into the air into a very retarded motion.And his fucking retarded abilities belong in DIablo 3 not in an RTS.
    THe fucking Orks look like they came from a children’s cartoon with their bouncing buildings.
    It should’ve looked as grim as the cinematic trailer they used.
    TL;DR:Gameplay may be good but it looks like shit.Cut down the particle effects by more than 50%,remove or slowdown many of the animation and tone down the abilities.

  10. Astralwyrm
    Astralwyrm
    January 19, 2017 at 8:46 am

    Hurray! I will be watching this. =D

  11. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 10:57 am

    you know what 40k game is very grimmy and darky? Space Hulk: Deathwing, it is still a complete pile of shit

    at the end of the day graphics add very little to the actual quality of the game, and they will certainly not salvage an abyssal game

    besides, if you are complaining about orks looking like they came out of a children’s cartoon (they dont), go read deff skwadron, a comic published by gw that is pretty much that, and guess what, people love it

  12. Madbrainbox
    Madbrainbox
    January 19, 2017 at 1:33 pm

    You know what other game is grimdark?Battlefleet Gothic..We can go back and forth with this.Orks would look like they don’t belong.Tey look fine and fun but they seem out of place if you put them next to the Space Marines and Eldar.

    Graphics would add a lot to the game if you could see anything once the fight starts.They have particle effects that are bigger than the models and the abilities they showed so far are simply shit.
    In the case of 40k I think you’re wrong.The aesthetics do matter quite a lot.
    The guys that did the CGI trailer had the right idea.We’re getting this thing instead.We’ll see how it turns out but I have zero expectations for it.

  13. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 2:31 pm

    “You know what other game is grimdark?Battlefleet Gothic”

    you didnt understand my point, Battlefleet could be about magical space ponies and it would still be a good game, because the underlying gameplay was good

    grimdark aesthetics are nothing more than a bonus, a dressing to the main dish, they are worth jackshit in the great scheme of things

    “They have particle effects that are bigger than the models and the abilities they showed so far are simply shit.”

    you know the game is still months away, and this is one exceedingly simple thing to fix, hell the game probably includes an effect density option just like Dawn of War II, so it will most likely be a non-issue

    as for the abilities, i disagree, i loved watching the wartrukks catapulting orks into battle, thats exceedingly orky, i also liked the imperial knight abilities, the missile barrage and the concentrated gatling cannon fire were both pretty damn cool

    “In the case of 40k I think you’re wrong.The aesthetics do matter quite a lot.”

    is Space Hulk: Deathwing a good game then?

  14. Madbrainbox
    Madbrainbox
    January 19, 2017 at 4:21 pm

    I don’t know.Haven’t played that.

    Well,the game will come out and we’ll see if it’s the stinking pile of shiny shit I think it will be or if it will be better than that.For now,with what they showed it looks awful.

  15. Fenrir007
    Fenrir007
    January 19, 2017 at 5:50 pm

    I think that is terrible, actually. Lending the franchise to any incompetent mobile dev that wants to make a game out of it just on the off chance that it might bring some money only helps dilluting the franchise. Besides, it’s a fucking crime to allow shitty devs to make games based on iconic and extremely important events in 40k like the Dropsite Massacre or the Eisenhorn series, possibly preventing other devs from revisiting the same events.

    The battlefleet gothic is half decent, but the new dawn of war looks atrocious on an art direction perspective, in my opinion. It also has way, way too many effects going on at any given time. Looks like a neonfest.

  16. Phasmatis75
    Phasmatis75
    January 19, 2017 at 6:31 pm

    One of the best RNGs I’ve encountered in a game. Sometimes you have a bad round, sometimes the enemy has a bad round, but you can over come a bad round with excellent tactics and considerations.

  17. Phasmatis75
    Phasmatis75
    January 19, 2017 at 6:36 pm

    Dismissing peoples opinions isn’t going to make the game sell any better. Aside from people like yourself the vast majority of people I see talking about this game absolutely hate it.

    Not for looks, but yeah that’s a big part, but for gameplay, lore violations, and the fact ti’s a moba esk game. Few are willing to even look at it, and most Warhammer 40k fans think it’s an abomination.

    Feel free to continue going, owe you’re one of those people, but like progressives that also say that, you’re in the minority.

  18. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 7:02 pm

    im dismissing the complaing because its literally inconsequential, and i have proof of that, like a said space hulk was a piece of shit despite nailing the visuals, meanwhile any shitty looking game will get a pass as long as the game itself is good, as it should be

    what is so MOBA about it? geez that one has to be the most ridiculous criticisms towards it, do MOBAs have base building now? can you command big armies in a MOBA now? where are the neutral creeps? where are the lanes? MOBAs have a single player now?

    see how fucking stupid that claim is

    as for the lore raping part, nigga, Dawn of War has been raping the lore even harder than GW since day one, i mean, seriously, Space Marines building bases on a planet, FUCKING ELDAR of all races building bases? like what would an actual Eldar base actually look like? just one big webway portal, thats really it

    its silly but it doesnt matter because the game is good

    “most Warhammer 40k fans think it’s an abomination.”

    a) thats ad populum, it doesnt really mean anything
    b) Warhammer 40k fans also thought Deathwing looked good :^)

  19. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 7:03 pm

    is it not kinda like Valkyria Chronicles?

  20. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 7:07 pm

    you can always ignore the shitty games, i dont get why people get so worked up about games they will never play, besides more than one dev can tackle the same subject i believe

    “the new dawn of war looks atrocious on an art direction perspective, in my opinion.”

    well i already mentioned this but, it aint really that important, aesthetics is just a dressing to the main course, its good if you have it, but you cannot fix a shitty dish with dressing, if the game is good, im sure a lot of people with overlook the sillier aspects, the negative response is out of proportion in my opinion

    now if GW handled its license like they used to, we would be stuck with only Dawn of War III, which doesnt look that look to you, atleast now we have Battlefleet Gothic

    “It also has way, way too many effects going on at any given time. Looks like a neonfest.”

    if its anything like Dawn of War II, there should be an option to reduce that in the graphics options

  21. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 7:09 pm

    yeah its better to wait, i think it will be atleast around the same level of quality as the first Dawn of War, unfortunately i dont think itll reach Dawn of War 2 levels of quality, particularly in the single player department, and i havent heard them mention anything about bringing back the last stand either

    but well… people wanted Dawn of War 1 again, and they got it, more or less

  22. Madbrainbox
    Madbrainbox
    January 19, 2017 at 10:15 pm

    We’ll see if that’s the case.I know I’ve been kinda harsh here but I really want this game to be good.Nobody wins if this turns out to be bad.

  23. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 10:59 pm

    that is true, feel free to tell me “i told you so” if the game turns out to be bad

  24. Phasmatis75
    Phasmatis75
    January 20, 2017 at 9:00 pm

    Yes and no. There are moves that you can set up that will activate if someone comes into range, and it is turned based/real time like Valkyria Chronicles, but they’re both unique experiences.

  25. Phasmatis75
    Phasmatis75
    January 20, 2017 at 9:25 pm

    If someone is willing to not buy something for X reason, then X reason is not inconsequential to the person. When many people refuse to buy something because of X reason, then it’s a popularly held reason and thus not inconsequential. Just because you don’t like it doesn’t mean it is inconsequential.

    Especially when the arts style has always been one of the series hallmarks that separated it from the likes of Command and Conquer, Supreme Commander, etc. It would be no different a reaction if Supreme Commander was to be given a new name and the art style entirely changed to some lollipop and sunshine aesthetic or went full grim dark. Series have their own unique appearances that set them apart and contrary to what you’ve been told appearances do make a lot of difference.

    There are games that were objectively good and subjectively enjoyable that failed because their look didn’t resonate with an audience. Movies fail on their special effects, bad art will kill a comic or manga sale. It’s not a uniquely video game phenomenon, it’s pretty much a hallmark of human consumption.

    What’s our problem against mobas? We don’t want to play them. We want to play an RTS. We like RTSs. If we wanted to play mobas there are many available and this game isn’t even being made with us as the target audience. They want the ESports market and Moba market. They’ve said as much themselves. It’s not going to emerge, because Moba market is stable without migration and a history of better moba games have already tried and failed without alienating themselves from their original fanbase.

    What is moba about it? The general artstyle, and gameplay style and mechanics. You really need to understand Mobas are more than just Dota or League of Legends. The mechanics have been adapted for shooters and other genre. Since you do not know that the moba mechanics aren’t isolated to Dota and League, I’d be careful about throwing around the ad homimen argument of just insulting the other argument.

    1) It’s only an appeal to popularity if I’m using it to justify my argument not forshadow a future event which I did. Learn how to Logic Argument better scrub.

    2) Deathwing does look fantastic, so what’s your general point? That the game didn’t pan out to be as good as many thought? That’s not even an argument. A Non Sequitur or linking two irrelevant points. If we’re going to play by that logic, I could easily link DoW3 to a shitty game that shared the art style and claim the game will be bad because the other game was bad.

    Deathwings issues stemmed not from an artistic perspective but from a gameplay design issue. Something I had a feeling was going to happen pretty early on. The issue is that the mechanics don’t properly aline with the lore and feel the game is intending to get across. That it is conversely unpunishing in the wrong instances and punishing in at bad times.

    There are a few ways to improve these issues, such as limiting healing, but increase armor to make the units feel like they are in terminator. Or increase the armor to a large degree and remove healing all together. The game is not unsalvage able and the designers are known for making great games…a year after they’re released.

    The issues with Deathwing are simple and easy to fix. The game needs better balancing and a few more modes. DoW3 on the other hand has some fundamental issues that are not going to be so easily resolved. It’s not so much a balance issue as a they’re going to need to start from scaratch and redesign the game from the ground up. DoW2 managed to accomplish a good middle ground between Moba and RTS. DoW3 loses that ground in pursuit of the larger market that is unobtainable. (which again is by the developers own mouths of wanting a wider appeal and Esports).

    Suffice to say you can do all the damage control you want and argue till you’re blue in the face, but toxicity never drove sales it just made those that might have still been interested move onto another game. By all means continue to go “Muh Deathwing” like it’s an argument. Or “whats wrong with it being a moba.” It’s not really convincing anyone of anything other than you are a complete tosser.

    You’re not interested in discussion, you’re interested in talking people down and it shows in every paragraph you type.

  26. NuclearKangaroo
    NuclearKangaroo
    January 21, 2017 at 12:56 am

    “If someone is willing to not buy something for X reason, then X reason is not inconsequential to the person.”

    the quality of a game is not dictates by aesthetics whether you buy it or not, so fine you may choose not to buy the game just because its not grimdark, doesnt make it a bad game

    “When many people refuse to buy something because of X reason, then it’s a popularly held reason and thus not inconsequential. Just because you don’t like it doesn’t mean it is inconsequential.”

    funny all those people who showed up to buy Deathwing gave it bad reviews on steam, i guess it is inconsequential, or maybe you want awful games that sell good and are grimdark, in which case get the fuck out of this industry

    or perhaps inconsequential is not the right word, for a 40k game, being grimdark is a plus, it makes a good game better, but it cannot save a shit game

    if a game is shit, grimdark or no grimdark, its shit, if a game is good, grimdark or no grimdark its enjoyable, but grimdark can potentially make it MORE enjoyable

    “There are games that were objectively good and subjectively enjoyable that failed because their look didn’t resonate with an audience. Movies fail on their special effects, bad art will kill a comic or manga sale. It’s not a uniquely video game phenomenon, it’s pretty much a hallmark of human consumption.”

    you are a customer, not a stockholder, whether the game sells good or not it doesnt concern you for the most part, besides lets be real it WILL sell, its fucking 40k, the only reason it wouldnt sell if its shit and that has nothing to do with grimdark

    “What’s our problem against mobas?”

    i didnt ask you what your problem with MOBAs was, i asked you WHATS SO FUCKING MOBA ABOUT DOW3?, because from absolutely no gameplay perspective is it in any way similar to a MOBA, unless you are going to continue to bitch about the graphics, in which case you just moved from declaring a game is good or bad because of graphics, to saying games belong to a certain genre because of graphics

    “They want the ESports”

    i guess Starcraft 2 is a MOBA now, fuck it, Counter Strike is a MOBA too

    “What is moba about it? The general artstyle”

    holy shit you are actually that fucking stupid

    “and gameplay style and mechanics. You really need to understand Mobas are more than just Dota or League of Legends. The mechanics have been adapted for shooters and other genre. Since you do not know that the moba mechanics aren’t isolated to Dota and League, I’d be careful about throwing around the ad homimen argument of just insulting the other argument.”

    Dota literally invented MOBAs, is it possible for you to be more clueless? also its amazing how you failed to mention a single mechanic or gameplay element from a MOBA

    here let me show you how its done:

    Call of Duty and DOOM are First Person Shooters pecause you shoot enemies from a first person perspective

    see? is that simple

    “1) It’s only an appeal to popularity if I’m using it to justify my argument not forshadow a future event which I did. Learn how to Logic Argument better scrub.”

    ok, let me see if i fully grasp the magnitude of your stupidity, when you said “Warhammer 40k fans think it’s an abomination.” you werent saying:

    -“the game is bad because warhammer 40k fans think its bad”

    you were saying

    -“the game WILL be bad because warhammer 40k fans think its bad”

    you do realize both are ADP right? both equally invalid forms of reasoning, of maybe you were saying “the game will sell bad because muh graphics” in which case you sorely underestimate how gullible and exploitable w40k fans are, theres a reason why deathwing still sold quite a few copies despite being shit

    “2) Deathwing does look fantastic, so what’s your general point? That the game didn’t pan out to be as good as many thought? ”

    AS good would imply the game is ANY good, its currently sitting at a 48% approval rating among the people who reviewed it on steam, is this the quality you want from 40k games? shitty, buggy, shallow, poorly performing games that look nice?

    “That’s not even an argument. A Non Sequitur or linking two irrelevant points. If we’re going to play by that logic, I could easily link DoW3 to a shitty game that shared the art style and claim the game will be bad because the other game was bad.”

    yeah you didnt understand my point, unsurprisingly, Deathwing is not a good game, good aesthetics didnt save it, there are good games with shitty artstyles and graphics (just off the top of my head, Teleglitch is one of the ugliest games ive seen, yet its an enjoyable little roguelite)

    ergo, if DOW3 is shit, good or bad aesthetics wont save it, if DOW3 is good, good or bad aesthetics wont condemn it, its that simple

    “DoW3 on the other hand has some fundamental issues that are not going to be so easily resolved. It’s not so much a balance issue as a they’re going to need to start from scaratch and redesign the game from the ground up. DoW2 managed to accomplish a good middle ground between Moba and RTS. DoW3 loses that ground in pursuit of the larger market that is unobtainable. (which again is by the developers own mouths of wanting a wider appeal and Esports).”

    do you even fucking know what a fucking MOBA is? or did you just pick that buzzword off 4chan and reddit?

    “By all means continue to go “Muh Deathwing” like it’s an argument. Or “whats wrong with it being a moba.” It’s not really convincing anyone of anything other than you are a complete tosser.”

    boy not only you do not read what i said, you somehow made up an entirely new argument in your mind, read my previous comment, tell me where did i defend MOBAs? the only thing i did was question you about HOW this is a MOBA, because im pretty sure you dont know what that is

    You’re not interested in discussion, you’re interested in talking people down and it shows in every paragraph you type.

    i know, im such jackass, look:

    http://i.imgur.com/RfQP8jW.png

    i dont claim to know all the answers, i cannot guarantee the game will be good, but i havent seen anything particularly abominable about the gameplay, and i sure as hell know graphics and artstyle dont make a game bad, they can only improve what is already good

  27. NuclearKangaroo
    NuclearKangaroo
    January 21, 2017 at 12:58 am

    “There are moves that you can set up that will activate if someone comes into range”

    i see, VC only has overwatch fire in that regard

  28. Fenrir007
    Fenrir007
    January 21, 2017 at 9:14 pm

    “you can always ignore the shitty games”

    Yes, I can, but new players getting introduced to the 40k IP will have a completely different idea about it when their first, second and third contact with the franchise is with shitty mobile games on a PC. This is why I believe this onslaught of shitty games is damaging to the IP.

    “besides more than one dev can tackle the same subject i believe”

    Yes, they can. But that is not very likely, as devs will wanna do their own thing on an unexplored part of the universe.

    “aesthetics is just a dressing to the main course, its good if you have it, but you cannot fix a shitty dish with dressing, if the game is good, im sure a lot of people with overlook the sillier aspects, the negative response is out of proportion in my opinion”

    Aesthetics are an integral part to the atmosphere of a game, and this goes in double to a game in the 40k universe that has strong roots in tabletop. A lot of people engage in 40k games to engage with the 40k universe, and not merely to indulge in the gameplay like they would with Starcrft or what have you. A ruined aesthetic in a 40k game is even worse than Diablo looking like World of Warcraft, in my opinion, and you know how much people bitched about that game. It’s hard to maintain your engagement with a 40k game filled with neon and cartoony style.

    “now if GW handled its license like they used to,”

    GW is a completely retarded company. They were doing it wrong before, and they are doing it wrong now, albeit in a completely different manner. A balance between those 2 states would be much better. License more stuff, but curate it somewhat to prevent the worst of it from becoming a reality.

  29. Fenrir007
    Fenrir007
    January 21, 2017 at 9:28 pm

    ” it is still a complete pile of shit”

    The reason why Deathwing is a piece of shit is because it refuses to work. Even Vampire: Bloodlines was absolute garbage on release thanks to the myriad of bugs making it unplayable. Being unplayable due to bugs is the biggest sin any videogame can commit. Even a boring but playable game is better than a bugfest.

  30. NuclearKangaroo
    NuclearKangaroo
    January 22, 2017 at 1:08 am

    well according to steam reviews thats just half of the problem, the game itself doesnt seem to be that good compared to other similar horde mode coop games such as the Left 4 Dead series, Vermintide and the Killing Floor series

  31. NuclearKangaroo
    NuclearKangaroo
    January 22, 2017 at 1:24 am

    “Yes, I can, but new players getting introduced to the 40k IP will have a completely different idea about it when their first, second and third contact with the franchise is with shitty mobile games on a PC. This is why I believe this onslaught of shitty games is damaging to the IP.”

    well that is a legit concern specially concerning high profile failures such as eternal crusade and deathwing, however when you look at the good games of the franchise, they sell orders of magnitude more than the shitty games, so new players are more likely to stumble upon these than something terrible

    but perhaps gw should be a little more selective, not so much as back when only relic could touch their sacred cow, but more than now, to make sure their releases have the best ratio of good games to bad games, while also keeping a sizeable stream of released titles

    “Yes, they can. But that is not very likely, as devs will wanna do their own thing on an unexplored part of the universe.”

    well thats really up to them

    “Aesthetics are an integral part to the atmosphere of a game, and this goes in double to a game in the 40k universe that has strong roots in tabletop. A lot of people engage in 40k games to engage with the 40k universe, and not merely to indulge in the gameplay like they would with Starcrft or what have you. A ruined aesthetic in a 40k game is even worse than Diablo looking like World of Warcraft, in my opinion, and you know how much people bitched about that game. It’s hard to maintain your engagement with a 40k game filled with neon and cartoony style.”

    well calling it cartoony is certainly a stretch, however if you are concerned about new fans getting a bad impression then you should realize only the most hardcore fans of the franchise even care about terminators doing somersaults, anybody new to the 40k universe will only be concerned with whether the game is good or not, so we go back to my argument, aesthetics are dressing, they only make a game better, not worse

    hell if anything games such as deathwing that capture the aesthetics but end up being a disappointment are the bigger problem, because they actually manage to raise hype, get sells and deliver disappointment to a bigger number of people, many of which could be new to the 40k universe

    this is why we should care about the quality of the game above all

    “GW is a completely retarded company. They were doing it wrong before, and they are doing it wrong now, albeit in a completely different manner. A balance between those 2 states would be much better. License more stuff, but curate it somewhat to prevent the worst of it from becoming a reality.”

    yeah i could agree with that

  32. Fenrir007
    Fenrir007
    January 22, 2017 at 7:36 pm

    That half of the problem is really, really important, though.

  33. Fenrir007
    Fenrir007
    January 22, 2017 at 7:43 pm

    “hell if anything games such as deathwing that capture the aesthetics but end up being a disappointment are the bigger problem”

    If the game wasn’t a buggy mess, I would say it was a step in the right direction, given the company that made it is not experienced in the genre and is not even that big, either. These problems could be fixed in a sequel.

    “only the most hardcore fans of the franchise even care about terminators doing somersaults”

    This is a bit too much in my opinion and I think it falls withing the compromises that are made for the sake of gameplay (though I also found that pretty fucking silly), and I’m generally okay with that kind of thing (especially since, let’s face it, 40k lore is usually butchered in their very Black Library novels), but the aesthetics could be entirely different and that would not even affect the gameplay at all, so that is unexcusable to me.

    I hope GW at the very least realizes the success of Lord Inquisitor once its finally out this year and starts acting smarter at least on the movie front. That would be the best place to give the franchise a broad appeal, and they could do so by partnering with Netflix so they wouldn’t havbe to shoulder the costs and make a Netflix exclusive series or movie with Erasmus at the helm or at least as a consultant.

  34. NuclearKangaroo
    NuclearKangaroo
    January 22, 2017 at 10:24 pm

    “If the game wasn’t a buggy mess, I would say it was a step in the right direction, given the company that made it is not experienced in the genre and is not even that big, either. These problems could be fixed in a sequel.”

    well like i said, the steam reviews suggest the problem goes deeper but whatever

    its funny people were excited about the game precisely because it was made by the same devs who made EYE Divine Cybermancy, i HATED EYE, its seriously one of the worst FPS ive ever played, so thats part of the reason why i didnt get too hyped

    so its not entirely true to say the devs were inexperienced, but i suppose they havent been working in the industry all that long

    “but the aesthetics could be entirely different and that would not even affect the gameplay at all, so that is unexcusable to me.”

    am im not saying Relic’s Chapter couldnt follow the Codex Astartes a bit more closely brother, but since graphics are one of the least important things when determining the quality of the game, i believe the outrage over this should be proportional to the to the importance of that aspect of the game

    its gotten really silly, to the point people accuse the game of being a MOBA, i feel that word is becoming a buzzword

    “I hope GW at the very least realizes the success of Lord Inquisitor once its finally out this year and starts acting smarter at least on the movie front. That would be the best place to give the franchise a broad appeal, and they could do so by partnering with Netflix so they wouldn’t havbe to shoulder the costs and make a Netflix exclusive series or movie with Erasmus at the helm or at least as a consultant.”

    an interesting idea, i dont know who actually be up to the challenge of actually directing such series

  35. NuclearKangaroo
    NuclearKangaroo
    January 22, 2017 at 10:25 pm

    i aint saying its not

    but even if you solve it, you are still left with half a problem

  36. Fenrir007
    Fenrir007
    January 23, 2017 at 5:48 pm

    EYE is a such a weird game that I don’t even consider it experience towards making Deathwing, but it is an FPS, I suppose. It feels more like a mod than a game, though. I also didn’t enjoy it, I could barely go beyond the first few minutes in it. Everything is so obnoxious, like the UI. Just didn’t ressonate with me.

    “i dont know who actually be up to the challenge of actually directing such series”

    Maybe Michael Bay and John Woo so we might have something close to enough Dakka.

  37. NuclearKangaroo
    NuclearKangaroo
    January 23, 2017 at 8:00 pm

    “I could barely go beyond the first few minutes in it. Everything is so obnoxious, like the UI. Just didn’t ressonate with me.”

    for me it was the mechanics, like, during the second mission they ask you to be stealthy, but the stealth simply doesnt work, the game also has infinitely respawning enemies which is just shit FPS design 99% of the time

    i forced myself to play it hoping for it to get good and it never did

    “Maybe Michael Bay and John Woo so we might have something close to enough Dakka.”

    hah perhaps