No StreetPass or Miiverse Support on Nintendo Switch

Nintendo is abandoning support for two major services on their upcoming Nintendo Switch console.

In an interview with GamesBeat, Nintendo’s assistant public relations manager David Young said the company will not be putting Miiverse or StreetPass on the console.

When asked about StreetPass, Young noted that Nintendo is positioning the device as more of a home console than a handheld, in comparison to the Nintendo 3DS.

In regards to the Miiverse, he said the console will use other social media platforms for sharing, via the share button on the left Joy-Con.

By pressing the share button, you can share screenshots at launch. Eventually, Nintendo will have support to share gameplay recordings online.

The Nintendo Switch is set to launch on March 3, worldwide.

Brandon Orselli


Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.

  1. Nathan Brooks
    Nathan Brooks
    January 15, 2017 at 2:04 am

    Its not like it was easy to get streetpasses anyways in a lot of places.
    They gave us Streetpass relay and then had to buff that more and it still doesnt help much.

  2. 3rdStrike_Ebi
    January 15, 2017 at 2:10 am

    Honestly, good. It’s about time we stopped with Miis at this point, and StreetPass is only ever useful at conventions. Putting it on the Switch would be unnecessary baggage.

  3. Sphericaljosh
    January 15, 2017 at 2:10 am

    No one cares about miiverse anyway so no loss there.

  4. Matz
    January 15, 2017 at 3:17 am

    So I guess that Miiverse was a failure, the only reason to use that thing is to take some screenshots and after some time one stops to use that feature because you need to wait like 15-30 seconds to take the goddamn screenshot, more if your Internet connection is acting strange

  5. Tristan (Chili1)
    Tristan (Chili1)
    January 15, 2017 at 3:29 am

    Miiverse is super fun though. So many fantastic drawings. Not to mention it singlehandedly created the most fun Sm4sh Bros. stage. Its so much fun seeing people’s messages in the background of a fight.

  6. Personaknight
    January 15, 2017 at 4:24 am

    Isn’t this stuff just gonna be a phone app soon anyway?

  7. Mr0303
    January 15, 2017 at 5:16 am

    I thought the Miiverse was part of the account system. Now that they have screenshot functionality I guess social media will do a better job when it comes to sharing.

  8. Uncle Ocelot
    Uncle Ocelot
    January 15, 2017 at 7:27 am

    RIP Miiverse stage

  9. Bashtarle
    January 15, 2017 at 8:44 am

    Never used Miiwhoozle, but sorta ambivalent about them dropping Streetpass…. might have actually been a thing for the Switch. Especially if they had some cross platform compatibility with the 3DS.

  10. Sphericaljosh
    January 15, 2017 at 11:05 am

    I understand about the drawings (since that was one of the few things I enjoyed about miiverse )but I never really got into the miiverse stage.

  11. CRES
    January 15, 2017 at 12:42 pm

    “When asked about StreetPass, Young noted that Nintendo is positioning
    the device as more of a home console than a handheld, in comparison
    to the Nintendo 3DS.”

    Then why bother with the handheld features to begin with!? With only a 2 and a half hour battery life you can’t do much with the system before having to find a wall socket to recharge it. Seriously, very soon Nintendo will come out with the “New” Nintendo Switch. It’s just like the old Switch, except it doesn’t go anywhere.

  12. No_Good_Names_Ever
    January 15, 2017 at 12:53 pm

    Good riddance; StreetPass was a detriment to anyone outside of Japan.

  13. RetroGamer
    January 15, 2017 at 1:28 pm

    Suits me well enough. I’ve never once used street pass during the entire time it’s been around. Miiverse had some really sweet artwork at first, but its state has severely degraded.

  14. RetroGamer
    January 15, 2017 at 1:31 pm

    In my experience, the number of good drawings really slowed down and the community became filled with spam. I haven’t been on there in a long time, so that may have just been a phase or something.

  15. Uncle Slick
    Uncle Slick
    January 15, 2017 at 2:03 pm



  16. Loli de 42 Anos Atrasada no SQ
    Loli de 42 Anos Atrasada no SQ
    January 15, 2017 at 9:29 pm

    i like streetpass :(

  17. Zombie_Barioth
    January 15, 2017 at 10:47 pm

    3.5-6hr, which is enough, the 3DS and Vita lasted about that long at best. Gaming laptops would be about the same as well.

    The idea though is very likely that they’re trying to merge their handheld and console markets, that way they only have ONE system to develop for.

  18. CRES
    January 15, 2017 at 11:19 pm

    I’m pretty sure you have that wrong. I’ve heard the Switch is 2.5-6 hours of battery life. And yeah, the 3DS and Vita both had problems with very short battery lives, saying it’s “Just as bad” as these two systems isn’t saying much.

  19. Zombie_Barioth
    January 15, 2017 at 11:53 pm

    It was officially announced at 3.5-6, so your source is an hour off.

    As for the 3DS and Vita having the same problems with it, that’s just it, their battery life wasn’t actually as much of a problem as it was cracked up to be.

    Keep in mind that this is also likely with the brightness at max, wifi on, ect. So its probably the worst case scenario.

    Nvidia claims 4hrs in “power-save” mode for the Shield, so the Switch is actually pretty good in that area, with much more demanding games than Half-Life 2, nevermind the 3DS being like a mini Wii.

  20. CRES
    January 16, 2017 at 12:02 am

    According to Cnet, IGN, and others it’s 2.5-6 hours. Others cite 3-6 hours. None say 3.5-6 hours.

  21. Techstro
    January 16, 2017 at 12:12 am

    Nintendo could directly compete with other platforms (Atari, Genesis, Saturn, PlayStation) until the Wii U. The Wii and PS2, X-BOX were about equal. The Wii U is kinds PS3/X-BOX’ish, but it was released at the time when it was due to out-perform those systems because they were 3-years-old.

    Now it’s time to challenge Sony and Microsoft again but instead of power, it’s another gimmick, which is pointless without third-party support which killer the previous.

    PlayStation was good to play CD’s with. PlayStation 2: DVD’s. PS3: Blu-Ray. No Nintendo ever has or will play Music or Movies, unless the switch offers support for MP3’s and MP4’s. From NES to Wii-U I bought every system on release day, (PS One and P.S. 2 as well, but I never owned PS3, 4, or any X-Box) but with my experience I’ll never buy another system within the first year of release. Sorry, I had to vent…

  22. Zombie_Barioth
    January 16, 2017 at 3:13 am

    Well I stand corrected then, for whatever reason Nichegamer is citing 3.5-6.5 hours. I didn’t think it’d vary so much. The official overview video quotes 2.5-6 though, but with little context.


    So at the very least, its the same as the shield. It lasts about as long as you could expect a tablet to while playing console quality games.

  23. Malcolm_Ecks
    January 16, 2017 at 11:19 am

    I laugh so hard when people still say this.

  24. Malcolm_Ecks
    January 16, 2017 at 11:21 am

    Good. The less useless crap taking up the 32GB of space the better.

  25. Mattacus
    January 16, 2017 at 12:13 pm

    to answer your question, it’s portable for gaming on the can. if you’re in there for over three hours, you’ve got bigger problems than your nintendo’s battery life.