Oddworld Inhabitants have announced Oddworld: Soulstorm, a direct follow-up to their Oddworld: New ‘n’ Tasty reboot.
Due out in the “latter half” of 2017, the game is being co-developed between Oddworld Inhabitant’s own UK and California, USA based teams, alongside Canadian developer Frima Studios.
Development platforms were not confirmed at this time.
“There was a deeper, darker, and more sinister story that we never got to tell,” explained series creator, Lorne Lanning.
“Soulstorm gives us the opportunity to flesh out more meat on the bones of an original spine, but re-tell the fable from a very different angle. Abe has a long way to go and plenty more adversity ahead. Soulstorm is going to be a much heavier trip for him.”
Here’s a synopsis for the game, via Oddworld Inhabitants:
Having defeated Molluck The Glukkon, his former boss and RuptureFarms’ meanest inhabitant, Abe soon finds himself – along with 300 newly emancipated Mudokons – without food, water or a place to call home. Stranded alone in the desert, they find solace in a strange new brew – a delicious drink that has insidious ramifications for their newfound freedom.
Some key features:
- Witness Abe’s horrifying conflict with a terrifying new machination.
- A fresh narrative – a complete story retake inspired by our original tale.
- A big visual and cinematic leap aiming to break new ground for Oddworld.
- Intelligent new mechanics, twisted new devices enabling highly explosive deviousness.
- A dark parable that tells an epic tale of a volatile society pushed to its limits.