Here’s a Look at Bloodstained: Ritual of the Night’s Shader

Full Disclosure: I have financially backed Bloodstained: Ritual of the Night on Kickstarter.

Inti Creates and Bloodstained: Ritual of the Night mastermind Koji Igarashi have revealed the winning shader style for the game.

Featured above, you can view a video of the protagonist, Miriam, with the shader which backers voted for. The winning style, known as “Background 3 / Character 3,” can be viewed in an environment shot, below:


bloodstained ritual of the night 03-02-16-1

Game director Koji Igarashi also commented on the shader backers selected:

“Like the shader poll results, we’ve decided on Character Shader 3 / Background Shader 3. Since the new character shader was so well received, we’ve also made a video of Miriam’s 3D model, reflecting some of the most recent changes we’ve made.

We thought cosplayers would especially like to see the back view of her design. The camera is the only thing that moves in the first half of the video; in the second, we’ve demonstrated the shader effect by moving the light source, as well. Please enjoy.”

Bloodstained: Ritual of the Night is currently in development for PlayStation 4, Xbox One, PC, PS Vita, and Wii U.

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