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Battles in Stella Glow are Designed to Progress Naturally and Intelligently

Sega has given us a staggering look (via Perfectly Nintendo) at their upcoming 3DS simulation RPG, Stella Glow.

The Imageepoch-developed game has a wide cast of characters, which you get a preview of in the above video, until the 1:10 mark, where a bit of gameplay comes in. Here you’ll get to see how you can assemble your party, and eventually head out into battle. The rest of the stream depicts the song magic, the “Sync System,” the “Sync Skills,” the “Orb System,” and more.

After the 11:40ish mark, you can see full battles unfolding, which hopefully gives you a rough idea of how you’ll be spending the majority of your time in the game. The Sega representatives made a point in saying the battles were designed to progress naturally, intelligently, and not like a chore.

Stella Glow is hitting Japan on June 4th on the Nintendo 3DS, followed by a North American release via Atlus, some time later this year.

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Brandon Orselli

About

Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.



2 comments
  1. OverlordZetta
    OverlordZetta
    May 3, 2015 at 3:12 am

    It’s going to be all the more crushing if this ends up amazing after the company may be going under. I’d love for this second chance Luminous Arc to take off into a new series.

  2. Zizal
    Zizal
    May 3, 2015 at 4:48 am

    I loved Arc Rise Fantasia , Toshin Toshi and Toki to Towa battle system. I am glad Bamco will fund Ray Gigant. Imageepoch going under is hard for me at least.