Godus Update Brings on the Bronze Age, Weather System

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Godus is getting a pretty sizeable update to its Steam pre-purchase release, most notably adding the Bronze Age and a full weather system.

You can see the full list of updates below:


  • Flow completed recrafted, much less meaningless clicking
  • Enter the Bronze Age and era of agriculture.
  • 12 New Bronze age advances including Farming, Politics and Cartography.
  • 8 New Resource cards to collect
  • 8 New God Cards to collect
  • New unlocks to increase your Area of Influence, speed up followers and cheaper settlements
  • Unlock a new Farmer Follower and grow your civilisation through agriculture
  • Farmers will grow crops outside of settlements for the population
  • Crops are gathered to feed your population and advance your civilisation
  • Choose the most fertile and efficient land for your crops
  • Dynamic weather system where lightning storms will bombard your
  • Homeworld, damaging Abodes not in a settlement
  • Sprogging centralised within settlements rather than on individual Abodes
  • Sprogging from Abodes only available when the Followers have a job
  • Abodes inside a settlement now have second stories allowing much greater capacity and Belief.
  • Multiplayer balanced so that enemy followers will not fight each other as you plan dominance
  • New scrapbook hints
  • Felt tents no longer produce Belief and instead house more Followers and have faster Follower generation
  • Faster info bubbles
  • New God Power icons
  • Followers share their thoughts and needs via Prayers
  • Beam added to Shrines within Area of Influence
  • All battle maps quicker to fight
  • Totem rebalanced to reduce number of Followers
  • Finger of God is now more effective
  • Townlife is now more meaningful
  • New gem seams added to Homeworld
  • Rebalanced trees and rocks

Here is the full list of bug fixes as well:

  • Various crash fixes including crashes on startup for both Mac and Windows
  • Fixes for crashes related to Settlements
  • Beautified land will remain beautified after exiting the game
  • Previously used Resource Cards given back for removed Advance Cards
  • Followers will no longer walk slowly on land that was previous blighted
  • Temple of Fertility statue is now actually on the temple
  • Settlements will always generate Belief
  • Settlement roads will re-draw after Abodes are moved
  • Followers on fire will die even when on Beautified land or in a Settlement
  • New opening flyover
  • Shrines are now more distinctive
  • Belief gain modified to be slower when game is shut down
  • God Power icons crisper
  • Villagers will recover correctly after being in water then rescued
  • Crash when attacking a Castle in Story Battle fixed
  • “FULL” from Abode info no longer getting stuck on screen
  • Belief musical chain “fail” will not play after collecting only one Belief bubble
  • Collecting Belief from a Settlement will continue the musical chain
  • Bach’s First Prelude now plays in full
  • Shrubs on Statue of Settlement shadow fixed
  • Statue of Settlement no longer floating
  • Statue of Settlement destruction crash fixed
  • Statue of Settlement door is blue in Homeworld
  • Statue of Settlement flag will be striped with sprogging is available
  • Fix for odd behaviour of Followers from Settlement sprogging
  • Mining is now more significant to Followers
  • Z-fighting on Settlement base fixed
  • Flag SFX will play on Settlement
  • Failsafe against Armageddon being usable in Homeworld
  • Shrines will continue to build after exiting the game
  • Totem number will not remain on screen when Totem is deactivated
  • Card descriptions on Felt Tents and Permanent Abodes changed to reflect new functionality
  • Fixed lighting on Abodes and fences
  • Fixed Followers getting stuck at Totem
  • Belief and Follower info dialogue removed on Abodes in a Settlement
  • SFX volume cannot be set to NULL

If you want to play Godus now, you can do so by pre-purchasing the game off their Steam page here.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry.


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