Poochy and Yoshi’s Woolly World Review – SO FLUFFY

Ever since the release of Yoshi’s Island on the Super Nintendo, the bar for a Yoshi game has been set unbelievably high. So when a new game comes out in the series featuring an evolution of Kirby’s Epic Yarn‘s unique art style, it makes one’s ears perk up. Did Nintendo deliver, or does the game unravel?

Poochy and Yoshi’s Woolly World
Publisher: Nintendo
Developer: Good-Feel
Platform: Nintendo 3DS
Release Date: February 3, 2017
Players: 1
Price: $39.99 (Review Copy Received)

This is a review coupled with a supplemental video review. You can watch the video review above, or read the full review of the game below.

The first thing any player will notice is just how detailed everything is. This is one game that you will want to play with the 3D turned off, as it tends to take away from the brilliant and highly detailed art style. Each bit of yarn that makes up the majority of characters looks as vibrant and dimpled as a hand-made crochet doll.

The worlds that you explore are also just as detailed and vibrant. It’s a bit of a marvel to look at on the 3DS, as it shows that the system still has some legs six years into its life cycle. The world, while having some tonal flow, changes up the surrounding quite a bit; starting in a forest, quickly moving oceanside, then to desert-like landscapes and so on. But no matter where you are, there is a nice level of warmth to each level, like jumping into a big comfortable bed.

There is also a daily theater where you can watch short stop-motion clips animated by Nintendo, with small quizzed at the end to see if you paid attention to it. If you answer correctly, you will be rewarded with some gems to be used on badges in levels.

Amiibo skins are also a nice touch for those that like collecting Nintendo’s latest accessory. The game makes it easy to quickly tap your Amiibos into the game and add them to your skin library.

Poochy and Yoshi’s Woolly World brings that old school Nintendo polish to the forefront. Controls could not be crafted any better; every jump, movement and throw hits with precise timing. This also makes the Poochy courses extremely fun, as without that sense of control and the speed at which it moves, it wouldn’t work and wouldn’t be fun.

One of the best aspects of this game is that it is as hard as you want it to be. This makes it accessible to young kids while not depriving players like myself of an amazing platforming experience filled with treasure hunting and puzzle solving. This was a real big worry for me and I know many others, but luckily Nintendo has taken the time to set up a system that works on both fronts.

If you have a Yoshi Amiibo, you can scan it to get Double Yoshi mode, doubling your yarn fire power. It’s a cute addition but is not something you will need to play the game. Most of the Amiibo functionality is based around looks, or minor little things that don’t take away from gameplay, so rest assured that these will not effect take away from your experience, and only add to it.

Lastly, we need to talk about all the different worlds and applications Nintendo put into this game when approaching the yarn based theme. They really used put a lot of thought into every aspect of how the game moves and is presented in gameplay. There was an instance early on in the game where you are presented with the concept of a wave of water that is a crochet of yarn, which should not compute but simply worked in its execution. Poochy and Yoshi’s Woolly World does quite a bit, and it’s always interesting to see what it will do.

There is a large library of music that varies from world to world, and while it does work well with the game in general, there are no real standouts. That being said, the music really adds to the relaxed feel of the game that helps make a zen-like experience for the player.

Overall, the sound design matches the soft esthetic; more like landing on a pillow less like landing on TNT. Most of the sounds just add into a cushy cute factor the game is going for.

The story is extremely simple and is in place to simply push the player into the gameplay. It’s standard Nintendo affair when it comes to their platformers. Your fellow Yoshis have had their yarn stolen from them, and you need to get it back to make them whole. This bit of context does help establish the collectibles but outside of that, it’s just a nice bit of fluff.

Over all, Poochy and Yoshi’s Woolly World is a game exploding with vibrant colors, great gameplay, and fun levels that’s polished to mirror-like shine. It is a perfect platformer that can be enjoyed by both new and old who want to take a break from the overly realistic worlds presented in games today. If you have a 3DS, I highly suggest you pick it up.

Poochy and Yoshi’s Woolly World was reviewed on Nintendo 3DS using a physical copy provided by Nintendo. You can find additional information about Niche Gamer’s review/ethics policy here.

The Verdict: 10

The Good:

  • Highly detailed world and characters.
  • Challenging when you want it to be.
  • Accessible by all.
  • Perfect controls.
  • Very Refreshing.

The Bad:

  • There is no bad.
  • Michael Richardson

    Eh, based on what I’ve seen of the 3DS port, I disagree about the environmental detail. It definitely doesn’t look bad considering how dated the hardware is, but it lacks the crisp, textured quality the backgrounds had in the Wii U release. If anything, this is one of the few recent games where the 3D actually feels well-implemented.

    Good to hear it’s such an excellent port all the way around, though. Maybe it’ll finally get the audience it deserved when it was originally released on the Wii U.

  • Joe

    The Bad: It’s on the 3DS instead of the Vita.

  • I judged it as a game on its own and not a port.

  • TheOnceAndFutureKing

    The Good: Its not on a dead system like the Vita.

  • Goooooo on :) lol

  • A Loli de 42 Anos se acalmou

    well… technically the Vita is more alive than the Wii U (If anything, It became the go-to console for Anime games)

  • Bitterbear

    Don’t worry, chances are that it’s going to be ported to the Vita Pro Switch.

  • Phredreeke

    I think what’s missing is the answer to the question of “If you already own it on the Wii U, is it worth picking up again?”

  • TheOnceAndFutureKing

    lol it sold less than the Wii U.

  • Ouch, but for that to happen Nintendo would have to get the Switch zero first party support.

  • Bitterbear

    Give it a month or two.

  • Well I would say they have at least a years set up so far, but we will see.

  • It really depends on how much you like the original in this case. I can understand the feeling that if you have already bought the game on the Wii U the added features wont to much for you.

  • Really?

  • thatsitimdone

    Is there any difference between playing it on a regular 3DS and a New 3DS? I want to get it, but not if it is another Hyrule Warriors 3DS situation.

  • TheOnceAndFutureKing


  • A Loli de 42 Anos se acalmou

    not really my point. If they make a good Vita Game in Japan, chances are it will come over uncensored (with exceptions of course *cough*criminalgirls*cough*) and because of that, the western “Otaku gamer” is pretty much dominated by the Vita. I’m not saying it sells a lot, I know it doesn’t, but it’s the ideal plataform for that niche of the market (with games like Senran Kagura, the Ys games, a bunch of other JRPGs and Visual Novels)

    (and can we PLEASE STOP starting and ending sentences with “lol” it’s annoying and really sounds like a cheap way to mock people)

  • They’ve actually sold about the same. According to this article, the Vita has sold about 13 million units. That’s about the same as the Wii U’s 13 million. And since Vitas are still being sold, while the Wii U was removed from the product line…


  • ..exactly.

  • James Hewitson

    Agreed, The 3DS has a good library of games but the hardware is shit plain and simple. The game still looks acceptable but only just imo.

  • Dale Frewaldt

    It won’t be ported to the Switch because Nintendo is fucked in the head.