Indie Japanese Adventure Game Yume Nikki Released on Steam, New Project Countdown Teaser Launched

Playism has released Yume Nikki, the classic free-to-play indie adventure game by Japanese developer Kikiyama, on Steam.

While the original game was built in RPG Maker, Kadokawa Corporation has launched a countdown website for a new project titled “Yume Nikki: Dream Diary.”

The count will run out on January 25th at 2 PM Japan time. It’s also worth mentioning the Yume Nikki Steam page also posted the teaser.

We’ll keep you guys posted.

Brandon Orselli

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Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • PaRaLLaXTHeTiCS

    Wasn’t the original a favorite of SJW’s, hipsters, and cucks(redundant?)? Seems interesting regardless.

  • thunk

    Awesome, thanks!

  • orbo

    What a world we live in.

  • NukeA6

    I wouldn’t know and I am not looking up. If it helps, it’s pretty much a walking simulator but at least it is interesting enough as it does have goals, interesting visuals (the areas are dreams after all), and no identity politics. It’s pretty much what you expect from Japan and it’s worth a playthrough without any guides.

  • Jettythesunfish

    Nah, that’d be Undertale.

  • PaRaLLaXTHeTiCS

    Yeah Undertale for sure. I think this one has some to a smaller degree. Just enough to be hipster for da real hipsters. Anyway, it doesn’t matter. I don’t shy away from good games just because some trash might like it.

  • Jettythesunfish

    But unlike Undertale, Yume NIkki isn’t a pretentious hack of a game, though I do feel it tries to be cryptic for the sake of it.

  • Ithaca TrenchGun

    That countdown might be for an anime adaptation of that manga they did of the game. Shame it’s not .flow but Yume Nikki is alright.

  • Matz

    Great game, nice to see that it’s getting some recognition, might give it a try, would be nice to play it again if we get a Sequel/Spiritual Sequel/Remake

  • PaRaLLaXTHeTiCS

    Life is strange, bruh.

  • InkViper

    Considering this game came out over a decade ago, maybe it was the inspiration all those goddamn walking simulator’s! lol.. Seriously I just read up on this game, that’s pretty much all you do, walk around with little to no story or character interaction.

  • DizzyGear

    No i was popular in anime circles in general way before SJW bullshit started.

    What made it popular is that the game is a complete mystery. In what you are supposed to do (seriously you *will* need a guide to complete the game) and what all the crazy disturbing shit means so people made their own theories to this very day. Hell even today you can still find plenty of fanart on Pixiv.

    Its also the origin of the uboa meme that came from a event in the game triggered by RNG that traps you in a room with… something.

  • DizzyGear

    This would actually be a game that would be cool to play in VR.

  • grgspunk

    UBOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  • Mysterious Friend X

    Walking simulators tend to be linear and story-driven. Yume Nikki has no direction or story, and you do need to solve mazes and find effects and figure out what to do with them.