Shin Megami Tensei V Western Release Confirmed

Atlus has announced a western release for Shin Megami Tensei V.

The game will launch for the Nintendo Switch in western regions, however an actual release window wasn’t confirmed. Featured above, a new trailer (the same as the October-released Japanese trailer) was released alongside the western localization announcement.

Here’s a batch of new screenshots:

Further details like pricing and a release date will be confirmed at a later date.

Brandon Orselli

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Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Cy

    Commenting just so the first comment isn’t some weeb whining about Japanese voices.

  • Shiggy Diggy Doo

    https://puu.sh/yvWgb/771e3f7b3c.png
    To this day there are still people who think Persona is the mainline. Holy fucking shit

  • Shiggy Diggy Doo

    Commenting so the first reply doesn’t call you a knuckle dragging retard before I do

  • wombat

    I just cringed into outer space.

  • No that person meant the Main Person games Persona 1-5 being on PS while the spinoff like Arena and Persona Q on other platforms.

  • Phasmatis75

    Given the rise of nationalism in Japan I am interested in seeing how this game shapes up. Given Sega’s connection to the government I don’t think they’re going to be making an anti nationalist game.

  • Feniks

    I’m expecting dual audio actually after P5. Probably free downloadable content due to cartridge size.

  • alterku

    Switch only huh? Wonder if the upgrade from 3DS hardware will bring any meaningful graphical improvements.

  • Cy

    :*

  • iswear12

    So its going to be localized by Atlus?
    That’s good.
    Just hope they don’t use the same cash-grab style DLC model they used in IV.

  • Captain Vidya

    You aren’t wrong, but he’s talking about mainline Persona games: P1, the P2 duology, P3, P4 and P5.

  • Kiryu

    That should be in every jrpg nowadays,even Nintendo got the hint.

  • MusouTensei

    Well, let’s see if Nintendo will keep their “promise” to allow more adult content on the Switch and not tell Atlus to censor it to shit like with Tokyo Mirage, which to this day I still havn’t bought.

  • Uncle Ocelot

    I didn’t know about Sega having government ties, interesting.

  • Uncle Ocelot

    Unreal Engine 4.

  • Michael Richardson

    Tokyo Mirage Sessions was published by Nintendo and was using Nintendo’s IP. SMT V isn’t. Even if they weren’t embracing adult content, Nintendo would have no sway over the content of this game.

  • Michael Richardson

    I’m RIDICULOUSLY excited that SMT V is going to be another home console quality game. I loved IV and IV: Apocalypse, but the reduced scale of those games in comparison to the PS2 entries always disappointed me a bit.

    Now we’re getting another console scale entry that is also fully portable!

    Also, this looks dark as fuck so far, which is a good sign.

  • Sean Sharpe

    Persona 5’s main antagonist was fairly typical of various right-wing, nationalist politicians… Of course, that could be because it was in development before Atlus was bought out by Sega?

  • this was a given.

  • Sean Sharpe

    That’s a given, considering that most Japanese developers use that model for DLC.

  • Sean Sharpe

    Not that I didn’t expect it, it’s great to have confirmation.

  • NegFactor

    I am so very stoked for this.

  • 2501

    Considering how the Persona series stole the show with console releases, i think it’s the perfect time for SMT V.

  • magicalfollower

    If SMT V is censored, I’m getting Iwata out of his tomb to solve that shit.

  • sanic

    And sold!

  • lul
    Looks at Bayonetta

  • ironexe

    I guess I need a Switch now.

  • True Goddess Reincarnation

    In other news the sky is blue.

  • Phasmatis75

    I’d say the main theme of Persona 5 wasn’t politicians, but people who abused the system in order to maintain their rather abhorrent lifestyle and how people in general were perfectly okay with it until it was socially fashionable to be against it.

    The game is not subtle with this either. If you listen to the villains talk and take them seriously they flat out will explain the main theme of the game. Suguru Kamoshida flat out says that he wasn’t the bad guy because other people merely used his success for their own benefit. Ichiryusai Madarame explains how people don’t care about good art, that it is purely about the marketing of the piece and nothing else. Junya Kaneshiro explains how money is everything and without money people just walk all over you, and that is 100% true. Futaba is obviously a redemption ark for her and a story mover and I’m afraid I haven’t finished the game and need to go back to do so here soon, but the core themes remain the same.

    The politician is abusing the system to retain his status quo and is even shaping the system for his own benefit alone. The us versus them narrative is not a right wing ideology, but is a totalitarian one (though it is familiar to us because of Bush it was more successful in Mao’s china and Soviet Russia).

    Honestly I can’t figure out how people think this game is anti right wing when it is so blatant about it’s themes. To the point it’s just giving it away unlike previous persona games that made you legitimately have to think about what was happening or Metal Gear games where it’s subtle. Not a shot at you, I’m just perplexed at this in general.

  • Phasmatis75

    They’re not extensive, but they want government permissions for gambling, which they’re not going to get if they don’t play ball.

  • alterku

    Engine upgrade or not, the game has remained mostly still images or art with effects applied to them. I’d like to see at least more animation at least, preferably your party performing the attacks at best as a minor upgrade.

  • MusouTensei

    That was Iwata’s Nintendo.

  • Sean Sharpe

    For the record, I’m not saying the game is anti-right wing at all… It’s just that one antagonist uses a lot of right-ring nationalist talking points (since those things, IRL, tend to be effective since humans are very tribal in nature and promising a glorious return to the good old days that never existed is a hell of a way to make people side with you.)

    It’s more that given themes in P5, I’m not sure that even if Sega has ties to the government, that Atlus’ stories are going to necessarily toe party lines. There’s a general feeling for strong, anti-authoritarian message in their games in general and I don’t see that changing; especially in SMT, which usually takes the tropes to 11.

    I won’t say much more because I don’t want to spoil things for you. >.< It's a great game and you really should finish it. That soundtrack…! Wonderful!

  • Phasmatis75

    Japan used to be like the west. It was very technological advanced, had a high standard of culture. For fun look at the Korea’s before Japan annexed them and after.
    https://uploads.disquscdn.com/images/22bab271ef7f7ef7b33fbb6a187f0e0e399bbc664294775f3a3ca81732720c79.png

    Japan has had many glorious years before WW2 and even directly after WW2. For the last 30 years economic planning has ran the economy into the ground with quantitative easing and other schemes that have only served to worsen their economy. The good old days before progressivism (which they’ve now removed from Universities), and economic planning wrecked their culture and economy do in fact exist. Just like if I promised to return America to the glorious days I’d be referring to the industrial revolution era or many other epochs where our country was exceptional. For the UK It would be during the days of the British Empire, France Napoleon, Russia the Tsar’s Reign as he modernized their country before being killed, Germany back before socialism wrecked their intellectualism.

    The idea that no one has ever been great is a myth perpetuated to have you feel shame about your history so that you will adopt the solution of the shamers. This is how Mao’s China came to power, so don’t fall for it.

    I’ve read spoilers on the final boss, so I know what’s coming up. Douchbag politican pushing totalitarianism, then the Demiauge who was impersonating Egor. Thanks though for not spoiling it for me.

    The themes in Persona 5 aren’t as deep as the previous games, but I’ve notice a lot of people only looking at the surface and drawing their own conclusions. The Politician is obviously a Totalitarian who is simply manipulating people with what they want to hear. If this game was set in China he’d use Communism, set in UK probably a return to the crown. The message is not important it is his underlying motivations and intentions that make him not right winged.

    Nationalism is also not an exclusively right winged ideology despite the current political climate’s claims. It is an ideology that stretches across the spectrum. The Communists in North Korea are extremely nationalistic for example.

    That’s what I like about Japanese developers. They don’t have this huge issue with trying to be politically correct. They don’t change the definition of fascism, they don’t ignore reality, and their games have some very interesting ideas behind them.

  • Jack Thompson

    You should have a button that lets you skip attack animations like some other games do. Animations for every action in turn based combat really unnecessarily grind up playtime. It very nice to have animations, and expected of 3D JRPGs these days, but it becomes a hindrance to enjoyment of the game when you’re waiting on the same animations you’ve seen hundreds of time for every basic combat encounter. When I emulate JRPGs with combat animations, it’s usually about 10 hours in before I start running every normal encounter in 2-3 times normal speed, only running battles at normal speed for new enemies or for bosses to maintain atmosphere and enjoy the boss music.

  • alterku

    I agree with you on this too. We should have the options to customize the game in simple ways like this and more, I’d argue even down to the encounter rate.

  • Jack Thompson

    Woah there. Encounter rate is a more direct gameplay mechanic that can effect your ability to complete dungeons. It shouldn’t be an option unless it’s an unlockable item or ability, which is has been done before. It should not be something in a settings menu.

  • UnpluggedBeta

    Glorious; a nationalist japan is a japan which won’t die out from not having enough babies if history is anything to go by.

  • UnpluggedBeta

    dat’s raciss

  • UnpluggedBeta

    Instead of doing that, they should just make the animations shorter in general. Having a long, drawn out attack shouldn’t be an indication of its power.

  • UnpluggedBeta

    The subs will always win in the end.

  • Jack Thompson

    Animations period will consume time. I never said anything about specific length and whether or not it’s “long” can be considered subjective.

  • Phasmatis75

    They’ve already started teaching children traditionalist values and in the next year they’re supposed to alter their constitution to 1) return their army to offensive and 2) return the emperor and the royal family the center of power.

  • Varg Wetterskog

    Not necessarily. Do it like Persona 5 did it instead, where it was up to you how long encounters lasted.

  • Jack Thompson

    Nani?