Season Pass and Free Post-Launch DLC Announced for Assassins’s Creed: Origins

Ubisoft has announced both a Season Pass and free post-launch downloadable content for Assassin’s Creed: Origins.

There will be a pretty large amount of post-launch downloadable content for the game that will let players further explore Ancient Egypt, providing several hours of new quests, timed events, as well as more customization items, story expansions, and more. Featured above, you can view a trailer for the new content.

The games Season Pass includes:

  • DLC 1 – The Hidden Ones: This story-driven expansion builds upon the growth of the Brotherhood, taking players years after the events of Assassin’s Creed: Origins as they clash with an occupying Roman force in a new region. This expansion will extend the level cap, allowing players to keep on making their character progress. Available in January, 2018.
  • DLC 2 – The Curse of the Pharaohs: In this story-driven expansion focusing on Egyptian mythology, players will fight against undead pharaohs and explore a new, mystical realm. During their journey, players will encounter famed Egyptian beasts such as Anubis warriors, scorpios and more, as they investigate the cause of the curse that has brought the dead pharaohs back to life. The Curse of the Pharaohs will increase the level cap further and introduce brand new Abilities. Available in March, 2018.
  • The Roman Centurion and Horus Packs: Two exclusive add-on packs including a new outfit, weapons, shield and mount. Available in November, 2017.
  • A package of 500 Helix Credits, Available at the launch of the game.
  • An exclusive rare weapon, the Calamity Blade. Available at the launch of the game.

The season pass comes with the Gold Edition of Assassin’s Creed: Origins, as well as a separate $39.99 purchase.

There will be a bunch of free content as well, including:

  • The Trials of the Gods: Epic boss battles against Egyptian gods that take place during special timed events, victorious players will receive prestigious rewards. The first Trial of the Gods event will be available 15 days after the launch of the game.
  • The Nomad’s Bazaar: A wandering merchant gives players daily quests to complete in order to earn mysterious exotic rewards. Available at the launch of the game.
  • Photo Mode: Players will be able to capture and share the beauty of the Egyptian landscape and indulge their inner wildlife photographer while discovering in-game pictures taken by other players. Available at the launch of the game.
  • Horde Mode: Players will fight endless waves of enemies in the Gladiator Arena. They will be able to compare their scores with their friends and challenge them asynchronously. Available in early 2018.
  • Discovery Tour: This new educational mode turns the world of Assassin’s Creed: Origins into a combat-free living museum and will give everyone the opportunity to learn more about Ancient Egypt through guided tours curated by historians and Egyptologists. Available early 2018.

Assassin’s Creed: Origins launches across PC, PlayStation 4, and Xbox One on October 27th. In case you missed it, you can find my exclusive hands-on video preview demo for the game from this year’s E3 here.

Brandon Orselli

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Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • PaRaLLaXTHeTiCS

    I’m more interested in the Adam & Eve ad featuring two lesbians that’s showing up on this page. https://uploads.disquscdn.com/images/f3105dc1a822df6733a889322b6dff6c486950a7becf77baaa9dec9d3fa82d91.png

  • Neppers

    WE

  • Sergio Nacher Fernández

    WUZ

  • Sergio Nacher Fernández

    Seriously? Fighting egyptian gods and giant scorpions?

    *Siiiiiiiiiigh*

    Kangz or no Kangz, it’s clear that Assassin’s Creed has jumped the shark.

  • Nanashi

    So not only is there evidence of loot boxes being in this game, but they’re also adding the bullshit timed events for exclusive gear and items for a single player that FFXV started up?

    I wasn’t really feeling this game to begin with, but maaaan fuck this game!

  • Nanashi

    Eh, to be fair those bits could be non-cannon, like AC III’s King George Washington DLC. Or maybe they’re drugged-induced hallucination.

  • Uncle Ocelot

    Assassin’s Creed has always had DLC like this though. The series jumped the shark years ago anyway.

  • Madbrainbox

    This is what this series should’ve been from the beginning.Krakens and other sea monsters would’ve been perfect for Ac Black Flag.

  • Fear Me I Am Free

    I get there’s always been a supernatural element, but fighting giant scorpions and Egyptian gods is a bit much.

  • totenglocke

    KANGZ!

  • No_Good_Names_Ever

    Someone call Kratos; Kronus is back from the dead!
    Oh wait, forgot we’re not talking about Prince of Persia.

  • InkViper

    Agreed, the supernatural or preternatural elements were always a nice addition to the undertone, which made the AC universe and its mythos more interesting, but it never detracted from the more upfront sci-fi elements. With what I’ve seen so far, they could’ve just reworked this into a Prince of Persia reboot, bringing the whole thing full circle, considering the original Ac was supposed to be a PoP title.

  • Nagato

    Given that the series has been shit since at least 2012 now, I can’t say there’s much value in holding on to previous series tradition at this point.

  • “You have been banned from the Assassins’s Creed: Origins forums”

  • OldPalpy

    Based on famous battles that actually took place in ancient Egypt.

  • sanic

    I’ll get it for like $20 three years from now.

  • RichardGristle

    So we’re doing $100 games now eh?

  • catazxy

    No thanks, Ismail, now go away…

  • catazxy
  • tccboss

    Listen here little nigga..

  • Squirrel on crack cocaine.

    Giant enemy crab.

  • Mr. Capo

    DAS RITE!

  • Madbrainbox

    Apparently it’s a glitch in the animus.At last they found out a use for the animus.

  • drunken monk

    Where have you been?

  • drunken monk

    The PoP trilogy was the best. Even the reboot was good (artstyle, level design, princess, VA). Never got into AC, felt like a step down with it’s automatic platforming.

  • James Hewitson
  • JohnnyCageFan2

    $20 is a lot for a game three installments old.

  • ProxyDoug

    I think Square dd it for Hitman before as well.

  • ProxyDoug

    He looks like Andy Serkis.

  • ProxyDoug

    GIANT ENEMY CRAB!

  • sanic

    They’ll give it a rest and put out another crap movie and 2 games.

  • OldPalpy

    GIANT ENEMY SCORPION
    FTFY

  • Joe

    Thanks for bringing this to my attention in the wall of text above I couldn’t be bothered to read. Thinking of cancelling this game now… I want my video games to be fun and relaxing, not a time limited chore or a gambling simulator.

  • Nanashi

    It did, though in that particular case I’m more torn on. While on the one hand, yes, there was exclusive content (some of which is really awesome!) that was locked behind those “Elusive Targets” that can now no longer be earned if you hadn’t already, which is really shitty. Doubly so as I’m not even sure those that waited for the “complete” version even got enough chances to get all the exclusive suits…though that one could probably be blamed on Square-Enix suddenly cutting ties with Io-Interactive. But still.

    On the other hand though, I can at least appreciate the intent – in that Io wanted to try and emulate the feel of receiving and completing an assassination contract as authentically as possible. You only get a small window of opportunity, only one chance to compete it, etc. How well they managed to pull it off is certainly up for debate (though I think they did pretty well), but it was definitely inventive.

    Plus, that particular Hitman game was meant to be played over and over. The story mode can be played all the way to completion in a handful of hours if one knows what they’re doing. Contrast that with FFXV, a game that has a muuuch longer story. There’s no reason for there to be timed events, and it really doesn’t jive with the narrative and keeping with immersion. One could make the weak argument that festivals only happen once a year and they’re trying to emulate that…but then they seem to come back randomly, and there’s no guarantee that they even will return. Aaaand the fact that they can only be tied to a single file is really bogus – if you want to start a new save file, you can’t have all that exclusive stuff! I’ve personally been waiting to do my actual playthrough after they’ve actually finished the story…something they apparently won’t be done with until the end of 2018! I’ve got a file that I put a couple of hours in that the Moogle Chocobo Festival is tied to, and by the time I actually get around to actually playing it I’m most likely going to want to start over from scratch. But because of the timed quest, I can’t really unless I don’t want access to the exclusive stuff. And as a person with OCD, that really messes with me. Ugh.

    And then, of course, there’s AC Origins here, which has absolutely no excuse for their timed events. None. At. All.