Arc System Works Announces Dragon Ball FighterZ for PC, PS4, and Xbox One

It’s finally happened – Arc System Works and publisher Bandai Namco have announced Dragon Ball FighterZ, a brand new 2.5D fighting game. In case you missed it, you can find our exclusive, hands-on impressions and gameplay for the game from this year’s E3 here.

The new game will retain Arc System Works’ hallmark anime-style of visuals, and will launch for PC, PlayStation 4, and Xbox One sometime early next year. Featured above, you can view the game’s announcement trailer.

The game features a three-on-three battling system, enabling players to pair up their favorite or most versatile fighters into a team. There will be signature moves from a variety of characters from across the Dragon Ball series.

Producer Tomoko Hiroki noted the shift from 3D to 2.5D was because certain things can only be done in this more traditional fighting game style. As per Arc System Works visual prowess, the game looks like traditional 2D animations but varying camera angles can make things change up.

Here’s a rundown on the game, via Bandai Namco:

DRAGON BALL FighterZ, developed by Arc System Works, one of the most celebrated developers of classic 2D fighting titles, delivers an explosive, action-packed game that combines classic 2D fighting visuals with advanced 3D character models that look and feel as if they are ripped straight out of the DRAGON BALL anime series.


DRAGON BALL FighterZ gives fans of all skill levels the opportunity to feel like their favorite DRAGON BALL character. Featuring 3 vs. 3 battle mechanics, new and seasoned players are sure to experience the epic scope of DRAGON BALL as they select their three-character team to take into battle. The game also encourages players to train and master more than one fighter and style, delivering richer gameplay and motivation to take down the competition.


“The DRAGON BALL franchise is tailor suited for the fighting game genre, and DRAGON BALL FighterZ will be the next exciting addition to a long history of great fighting games,” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “Arc System Works brings a pedigree and record of quality that fighting game fans can trust; with awesome visuals players might mistake as actual 2D animation from the famed DRAGON BALL series.”


Players who can’t wait to dive into the action in DRAGON BALL FighterZ’s won’t have to wait long as a closed beta for the game will be held on Xbox One and PlayStation 4 before the end of summer. More details pertaining to the closed beta will be shared soon.

Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Joshua Anderson

    The collab nobody asked for. Can’t say I’m not excited, though. >_>

  • Madbrainbox

    This should be fun.

  • OSad

    Ain’t it just a little too soon for more Dragonball reveals? Xenoverse 2 came out at the tail end of October last year.

    You could at least give it a year before announcing more. I doubt anybody’s going to be playing Xenoverse a few months from now too, but don’t these two games technically compete with each other as well?

  • Nagato

    Shame Bamco didn’t give the series to CC2 now that they’re finally done with Naruto; I would’ve loved to get the DBZ story fully in game format as well.

  • Dom The Elegy

    And it only took them almost 20 years to realise “hey, maybe these guys that make the anime fighters should turn our anime into an actual fighter instead of Namco just rereleasing the same arena brawler every 2 years.”

  • Dom The Elegy

    I asked for this for about 15 years now. It’s about time Dragonball gets a fighter that can be played somewhat competitively.

  • Mighty No. 56008

    I always hated how it’s practically always a 3D fighter as I can never really get into them, so it’s always good to see whenever Dragonball decides going 2D.

  • lordrockman

    Hate to be the type of guy to ask for this but;
    Can this be on the Nintendo Switch too?

  • Mr0303

    This could be good (if anything it will likely be visually stunning), but Arc System Works I’m kind of worried about Super editions an year later.

  • Robbie Shilling

    There have been plenty of 2.5d and 2d Dragon Ball Fighting games. most recently Burst Limit on the 360.

  • Mr0303

    The Budokai games were 2.5D and they were quite good. I personally don’t have a problem with the 3D games.

  • Paladin Joe

    Tons of people have asked for something like this. The fuck are you talking about.

  • Dom The Elegy

    They haven’t done that with any IP work they’ve done tho. Their Hokuto no Ken game was a one off, so was Sengoku Basara X and the handheld Dragonball games they’ve worked on so far. The only kind of exception was Persona 4 Arena with Ultimax but that was more a sequel which brought 8 new characters which is fair enough in my book.

  • Dom The Elegy

    They all suck tho. It’s just button mashing and sometimes stick twirling for beam struggles. I want a proper fighter that can at least be attempted to be played competitively.

  • NukeA6

    About time Dragon Ball got another real fighting game. I hope this one is more promising than Super DBZ.

  • Mr0303

    It would be reasonable to judge it based on the roster – if there are any glaring omissions then logic dictates that there may be DLC or a Super edition later.

  • Funtime Happysnacks

    Presumably getting more mainstream use out of the Guilty Gear engine.


    What do you mean “recently”? Burst Limit came out 9 years ago.

  • Funtime Happysnacks

    Do you see a Blazblue or Guilty Gear port forthcoming?

  • Funtime Happysnacks

    One is an MMO with 3D arena battles, and one is a Guilty Gear style 2.5D fighter. They won’t compete.

    Also now is a perfect time to announce it with the Super anime in full swing. They can make that female Super Saiyan the preorder character or something.

  • Funtime Happysnacks

    When people say ‘2.5D fighting game’ they are saying like a normal fighter, like SFV or Guilty Gear.

  • Captain Vidya

    I never realized I actually wanted this.

  • Dom The Elegy

    ArcSys doesn’t do huge rosters in their IP work. Hokuto no Ken had 10 characters and no updated versions Sengoku Basara X had 12 and also no updated version. Their most recent title Dragonball Extreme Butoden had 17 characters (25 if you count transformations and such) which is already /a lot/ for ArcSys games and it also received neither DLC nor an updated version.

    As annoying as I find the ridiculous amount of rereleases and updates ArcSys usually does, in cases like this it seems like the IP holders want one and done deals which I very much welcome.

    If I had to guess I’d say the game will feature about 20 distinct playable characters, maybe a pre-order bonus one and that’ll be that.

  • Nagato

    Actually, Blazblue does have a game coming to Switch.

  • Mr0303

    Bamco are not known for Super editions, but I’ll still be on the lookout for red flags. A preorder bonus character usually is one such, same with a season pass.

  • Dom The Elegy

    Not sure how much influence Namco will have over this. Hopefully we can avoid all the usual trappings that come with games these days. Extreme Butoden had characters unlocked through a demo similar to how some event Pokémon were distributed. I’m totally fine with that but pre-order bonuses need to die.

  • I wonder where this leaves Hyper Dragon Ball Z.

  • striderstorm

    kind of like dbz mugen games

  • Crow Winters

    My god. We’ve reached a point in time where Guilty Gear is considered a normal fighter. Are these tears? Am I happy? Is this joy?

  • Kiryu

    ASW + DBZ,holy shit the combination i was waiting for years.Imagine the game looking like GG,hyped.

  • Kiryu

    They should do a new HNK,that game was amazing.

  • Kiryu

    I have been asking for this for years.About time DBZ got a quality game again,haven’t bought one in years.

  • No_Good_Names_Ever

    All the influence the owner of an IP being worked on by someone who doesn’t own said IP can have. They are cheap as fuck though so they probably won’t bother paying for the DLC to be made but if they do; glorified skins.

  • No_Good_Names_Ever

    That just means that the Fighter genre just looking dead from how so many series have died or gone to shit. Doesn’t Guilty Gear still need to beat King of Fighters for the title of normal 2D fighter?

  • Zyad Alhayoti

    You realize Infinite World came out _after_ Burst Limit right?
    And Infinite World was basically the best 2.5D DBZ Fighting game(I get that Budokai 3 is loved, but be honest, the way that you gave characters moves was shite, you weren’t guaranteed to have a certain type of move with the customization system, you just had a certain number of moves, or a certain number of items or things like that, in Infinite World, you’re guaranteed to have an ultimate, you’re guaranteed to have two supers, you’re guaranteed to have 1 slot for items and 4 slots for abilities like transformations[which they also fixed so you have ONE transformation capsule that goes up to the max, instead of having 5 or so slots taken up when you want all of goku’s transformations])
    I’m hoping that they take a note from Infinite World and Budokai 3, personally I’d like it to be a mix of the two, Infinite World for the majority, and adding in the struggles that Budokai 3 had, like Beam Struggles or Exchange of Blows, both of which are missing from Infinite World(the one and only downside to Infinite World by comparison to be perfectly honest)

  • Robbie Shilling

    Oh yeah I forgot, it’s easy to get that confused since Infinite World came out on ps2 and the 360/ps3 had been out for a while.

  • A Loli Coberta de Lixo

    Never mind Dragon Ball, ASW should do a SHONEN JUMP CROSSOVER FIGHTER!

  • Zyad Alhayoti

    Yeah, I initially thought it came out before Burst Limit as well until I looked up release dates. Kinda funny that they went back a system.

  • goodbyejojo

    probably cuz they saw what couple of fans did with the mugen version

  • oraoraikuze

    oh man, guilty gear visuals and dbz, take my zennys!

  • White_Mocha

    Done?? Puh lease, theyre just taking a break from Naruto until the BORUTO games start coming out!!

  • Forgotten One

    Imagine that they bring out this one and then One Piece on PS4 and they do the same stuff like on 3DS where you can fight each other with both games :D

  • bimmyz

    Super Dragon Ball Z says hello

  • Truck

    Hoping ArcSys will learn from their mistakes from Dragon Ball Z: Extreme Butōden 3DS and not lock out a majority of the cast by making them assist characters. That along with the lack of mechanical depth was that game’s biggest flaws.

  • Febreez3


  • They have to have DB games in between Xenoverse releases. Hopefully it is better than that 3ds game

  • This game won’t come out until next year. Plus Xenoverse 2 is getting it’s last DLC this month so the game is coming to an end.

  • Sanguinius

    No Jackie Chun no buy

  • CrimsonColossus

    Seeing this just makes me want a Burst Limit 2. Watching high level play of the first game was like being on fucking crack.

  • Dewey Defeats Truman

    Saw the news, said “okay, another DBZ fighter, might be cool I guess.”

    Doubled back, realized it was Arcsys.

  • Dewey Defeats Truman

    Budokai 3 is still da best though

  • David Curry

    Asia and Millennial African Americans rejoice

  • Fenrir007

    I wonder if everyone will only play Broly again.

  • Neojames82

    All I can say is:

    RIP Marvel Vs. Capcom: Infinite.

  • Mr0303

    Both Xenoverse games were pretty good and the same can be said about the first Raging Blast.

  • Axel of Flames

    If we are going to call any fighting game series “normal” for 2D, and PARTICULARLY 2.5D, it’d definitely be Street Fighter. King of Fighters had a good run no doubt and would probably be second (easily third today with Mortal Kombat/Injustice) overall in popularity. Guilty Gear though is definitely a game series I’d consider to be about mid level as far as popularity goes as the years have gone by, and is by far created one of the best made fighting games to date truly mechanics wise.

  • Axel of Flames

    Yeah, trust me, they will find a way to make more in the future until the series itself is finally dead, and then probably do even more. Honestly though, this is probably the best thing that could happen for an anime fighter, especially getting such a highly renowned developer working on it, not to mention that if it is a truly MvC or Skull Girl style 3v3 game, than I am sorry to say, but with the lack luster showing for MvCI as of so far have me EXTREMELY hyped for this game.

  • Dom The Elegy

    Namco isn’t the owner of the IP, they’re the publisher.

  • Dom The Elegy

    MK and Injustice are just casual fests tho, they’re so pisspoorly balanced that they don’t deserve to be seen as proper fighters. Also look up the grand finals for MKX at Evo last year. /No one/ gave a shit, the room was empty. It just got in because WB threw money around.

  • Don Tworry

    It can be argued either Bandai or themselves wanted to keep the game simple for handhelds. They have no excuse to do that on consoles and PC. So long as Bandai doesn’t mandate any dumb restrictions it should be fine.

  • Don Tworry

    I’m glad that they didn’t give them to CC2. CC2 has great models and art direction in their games but their gameplay leaves a lot to be desired.

  • Funtime Happysnacks

    They earned it with Xrd, I mean talk about comebacks of the century.

  • Oscar

    number 18 is gonna be thic

  • how ya doin?

    Well no they don’t. They’re pretty good. Especially Burst Limit, Budokai 3, Budokai 2, Infinite World, Shin budokai, Raging Blast 2, etc.

  • how ya doin?

    And no I wouldn’t exactly consider MK and Injustice casual fests.

  • how ya doin?

    Super DBZ was just terrible.

  • lordrockman

    Blazblue is coming to switch.
    I think Revelator is sony and somehow pc

  • No_Good_Names_Ever

    Oh yeah, Toei owns Dragonball, not Bandai.

  • No_Good_Names_Ever

    Street Fighters title as the casual gamers fight won’t be that hard to take with Capcom at the controls. Soul Calibur needs to rise from the grave.

  • Dom The Elegy

    If you like button mashing that’s fine but I want my fighters to have a little meat on their bones which hasn’t happened for a single Dragonball game out there. The closest is the fan game Hyper Dragonball Z which had a lot of amazing sprite work done for it and some neat mechanics. It’s still nowhere close to fulfilling the potential Dragonball has for a fighter but it stands lightyears above all the official stuff.

  • Dom The Elegy

    Just look at how much time supers and stage transitions waste in those games (Injustice more so than MK). It’s clear that NRS are not making these games for people who’d play them competitively, it’s to wow people who have no idea what makes a decent fighter with some flashy moves and skinnerbox them with grinding loot and levels.

  • sir forde

    that would be a nightmare to get the rights to release it here because all the anime ips are owned by 3 companies in japan as opposed to the 20 some in north america, its pure luck that we got j stars at all

  • A Loli Coberta de Lixo

    If J-stars was possible I’m sure they can find a way to bring another crossover. They know there’s a market for it here.

  • Malcolm_Ecks

    RIP Capcom fighting games in General. Between this, Tekken 7, and Capcom’s own failings they need a massive improvement in their fighting game catalog

  • David Curry

    They should just be called 2d fighters despite the polygons. If Fighting EX Layer actually materializes, that’s a better fit for the “2.5d” name because of sidestepping in a SF-style game.

  • Kainevil Rc

    I’d rather have a Fate Stay Night/Zero/Whatever fighter made by them. It would kick some serious ass. Also Last Blade 3/Samurai Spirits since SNK hasn’t done anything in years.

  • Kainevil Rc

    I’m asking for a Collab between Typemoon and ArcSys