Xbox One Project Scorpio Hardware Specs Detailed

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Microsoft has revealed (via Eurogamer’s Digital Foundry) the hardware specifications for their upgraded Xbox One, still codenamed Project Scorpio.

Here’s the hardware specs comparing Project Scorpio to the original Xbox One, and even the PlayStation 4 Pro:

Project Scorpio Xbox One PS4 Pro
CPU Eight custom x86 cores clocked at 2.3GHz Eight custom Jaguar cores clocked at 1.75GHz Eight Jaguar cores clocked at 2.1GHz
GPU 40 customised compute units at 1172MHz 12 GCN compute units at 853MHz (Xbox One S: 914MHz) 36 improved GCN compute units at 911MHz
Memory Bandwidth 326GB/s DDR3: 68GB/s, ESRAM at max 204GB/s (Xbox One S: 219GB/s) 218GB/s
Hard Drive 1TB 2.5-inch 500GB/1TB/2TB 2.5-inch 1TB 2.5-inch
Optical Drive 4K UHD Blu-ray Blu-ray (Xbox One S: 4K UHD) Blu-ray

A Forza tech demo was played on the hardware as a stress test, including the max number of cars, dynamic weather, and pretty much everything maxed out or turned on. Digital Foundry claims the game ran at a full 4K resolution with a locked 60FPS. To compare, the original Xbox One would only be able to do this at 1080p resolution and use up 90% of its power, while Project Scorpio hardware only uses 60-70%.

Digital Foundry compares the new hardware to PlayStation 4 Pro as a “higher-spec machine in every sense, down to the optical drive that plays the new UHD Blu-ray format.” Microsoft didn’t provide an MSRP for the new hardware, but Digital Foundry is speculating it will cost $499.

Microsoft will reportedly mandate that all upgraded Project Scorpio modes in games be available regardless of the display you have your console plugged into, meaning plebeians with only 108op televisions can still run games at higher framerates and visual fidelity.

According to Digital Foundry, Xbox One games will run better on Project Scorpio regardless of getting a patch, making a clear nod to PlayStation 4 Pro games receiving a patch specifically for that hardware.

Microsoft is probably going to fully unveil Project Scorpio at this year’s Electronic Entertainment Expo.

Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Pillbugable

    While the hardware is pretty impressive, I still don’t like these mid-gen upgrade consoles. It usually means newer games can run like dogshit if you have the base hardware, like The Last Guardian.

  • Brad Donald

    I get they are trying to ON UP Sony with this. And this succeeds at that. They still dont have interesting exclusives and most of it is MULTI-PLAT with PC that is good? So I dont see the point. PS4pro has exclusives and has neat add ons like the PSvr?

    This is just an expensive 4k machine at this point.

    Are they going to add vive or occulus support to this?

    Sure 11% boost is impressive. But only if you have exclusives that stand out. 11% is not going to really make much difference on multiplats on the PS4pro either.

  • BeholdMyPower

    How many of you along with Microsoft completely forgot the Kinect exists?

  • Brad Donald

    They might have to remember if they want to do VR. Honestly If they had had a CLUE that was where they should have gone with it, but wanted to do weird AR crap instead.

  • Offendatron_5000

    Agreed. Also means that outside 1st party titles, the need to keep that backcompatability will titles won’t really be optimized for the refreshed hardware. This will be some fidelity improvements but less likely groundbreaking leaps in quality.

  • meca hindi

    can it play scalebound ?

  • Mr0303

    So the jump wasn’t all that great, presumably to keep the price sensible. I doubt this will achieve the promised 4K, but either way these mid generational upgrades are cancer.

  • Travis Touchdown

    RIP Microsoft.

    I think this will be the final nail in the coffin for the Xbox division. The ‘Raw horsepower’ meme doesn’t actually make people want to try your hardware. In fact, they tend to get upset as the costs mount higher and higher.

  • Travis Touchdown

    I haven’t forgotten, but I imagine Microsoft wants to stop doing new things with it until the fact that they’re trying to use it to spy on people fades from public memory so they can try it again.

  • DrearierSpider

    Depends. On one hand I totally agree, but on the other hand it allows some games to be played at 60 fps that you otherwise couldn’t, which is a godsend for those exclusives. The Last Guardian was totally inexcusable, though.

  • DrearierSpider

    Their biggest problem is still games, but it seems like a good console from a hardware standpoint. I think at least a decent number of people were turned off from the regular XB1 because it still wasn’t hitting 1080p despite that being standard for almost a decade by the time that released, so at least this gives Xbox gamers that option.

  • Pillbugable

    When has that happened with any of the exclusives on Sony’s or Nintendo’s end(with the New 3DS)? I’ve seen “actually hits locked 30fps” or “closer to 60” but usually they just bump resolution.

    I can only think of Snake Pass doing it recently on PS4 Pro, and that’s a third party.

  • Arenegeth

    I don’t give a shit.

    If I want powerful hardware I got my PC, I buy consoles for the exclusive software, not neutered down hardware compared to PC’s from 5 years ago.

    And there’s literally not a single exclusive Xbox One game I’m currently interested in.

    So if you want my money Microsoft, you better start making some decent games and not just the 11th Halo sequel, or better yet get out of this market and sell the couple of decent IP’s you have to someone who can actually make something worthy out of them.

  • DizzyGear

    At least it has a 4k Blu-Ray drive

  • DrearierSpider

    It’s not often, but there’s been a couple. Snake Pass as you said, but also Infamous and Rise of the Tomb Raider. There also haven’t been that many games that run really shitty on the base PS4 compared to Pro, at least not to the degree of TLG.

  • Uncle Ocelot

    That compromise is really the big issue with the 8.5 gen consoles, they can’t make exclusives because that will alienate early adopters, but no exclusives means the hardware won’t be pushed as far as it could be.

  • artemisthemp

    Pretty impressive hardware but the game sadly ain’t their

  • Chocolate ISISCream

    Holy fuck. PC enthusiasts are literally on suicide watch. Your precious 980 Ti or 1080 GTX can’t compare to the power of this console.

    >4K native Resolution
    >Locked 60 fps
    >max anti aliasing
    >max effects
    >Still has tons of GPU power left over

    This gives me high hopes for the power of Playstation 5 as well. PC gaming is truly finished.

  • Dale Frewaldt

    Microsoft didn’t forget about the Kinect. The technology was beta tested by gamers and was absorbed into Hololens, which will be beta tested on gamers and absorbed into some other kind of pie in the sky technology that Microsoft thinks has some intangible use case in corporate America.

  • RichardGristle

    Based NSA camera!

  • RichardGristle

    This is basically the same as upgrading your TV to a 4K so you can watch CBS off antenna.

  • Snorlaxation

    So what’s the point? It’s going to cost about the same, if not more, than upgrading your own pc, but with less features than a pc gamer would have, not to mention a fraction of the games they have available. I wish the switch had tried this hard with their tech, but unlike nintendo, microsoft seems to continue trying the hardest to make their console pointless.

  • 2501

    Still makes me chuckle that the Scorpio supports 4K Blu-Ray and yet the PS4 Pro doesn’t.

  • 2501

    Platinum should salvage the project and turn it into a Drakengard game.

  • Heresy Hammer

    I’m impressed they were able to pull this off (if the price is 500-550) and microsoft seems to actually give a fuck about being able to play your old games which is a plus. However I said it before and I’ll say it again, games are the lifeblood of the console.

  • Zombie_Barioth

    Actually, upgrading to a similar spec PC would probably cost just as much if not more for a lot of people. An 8GB RX480 is about $200 by itself, and if your PC is really outdated it could mean needing a mobo and RAM to go with the CPU. If the PSU is low power that would also probably need an upgrade.

    Somebody interested in a console aren’t necessarily interested in the options a PC might offer, or the games for that matter. Their old computer might even be an indie/PC exclusive machine already, and just prefer consoles for other kinds of games, or as a family system.

  • Phasmatis75

    A 4k Blu-Ray player costs about hundred extra dollars to incorporate into a console and there still are barely any 4k movies. All of which are entirely upscaled or around 2k, so it’s not worth it in the slightest to include the extra cost before the technology becomes cheaper.

  • Phasmatis75

    Dream on, those specs are powerful enough to run consistent 4k gaming.

  • 2501

    Sony owns the technology and it just seemed daft that their “4k Gaming” console upgrade that they are trying to sell doesn’t support it. 4k isn’t even a consumer standard yet.

  • The PS4 will still

    *Dominate hardware sales
    *Dominate software sales
    *Dominate console brand awareness

  • Lepito

    to be fair The Last Guardian runs like dogshit even if you have a Pro

  • Pillbugable

    If you use the system settings to force the output to 1080p, it becomes a locked 30fps at least.

  • Armando Suetonio Amezcua
  • Phasmatis75

    Don’t matter if you own the technology, parts still cost money. They’re really trying to push for that transition, but frankly when developers are no longer able to meet HD often now it’s not worth the tech investment. They should just upgrade and continue to focus on services until 4k is ready to be adopted.

  • Tristan (Chili1)

    Bruh, you can play games at 8k now on PC