PlayStation Opening Development Studio in Malaysia in 2020

YB Tuan Gobind Singh Deo, the Minister of Communications and Multimedia Malaysia, has announced that Sony Interactive Entertainment will be opening a development studio in Malaysia in 2020, Game Industry.biz reports.

The studio will be under the Worldwide Studios umbrella (including Guerrilla Games, Insomniac Games, Media Molecule, Naughty Dog, Sucker Punch Productions, and more), providing art and animation for games exclusive to PlayStation systems.

“With this establishment, Malaysia will be working closely with Sony Interactive Entertainment Worldwide Studios to create more opportunities for the local and regional games industry,” said YB Gobind Singh Deo. “Together, we will work to uplift creative talents in Malaysia and even establish a partnership with our local educational partners. This is to ensure that accelerated growth of the industry in our country will be supported.”

The Minister of International Trade and Industry Malaysia YB Datuk Darrel Leiking also welcomed the decision, as it would attract “high quality investment from international companies.”

“Malaysia has all the right criteria to become the favored investment location for international game developers. Our thriving games ecosystem and world-class talent have attracted over 60 game development studios from all over the world and we look forward to more in the future.”

PlayStation CEO and President Jim Ryan briefly elaborated on the decision to go with Malaysia. “Impressive talent, a vibrant game ecosystem, and support from the government are key reasons why we have decided to take our partnership with Malaysia to the next level.”

Malaysia has been encouraging “digital creative content” industries with 149 projects generating 7.6 billion Malysian Ringgits ($1.84 billion) thus far.

In other recent news, Guerilla Games’ Hermen Hulst has become the new head of Worldwide Studios, with former head Shuhei Yoshida leading a new indie developer initiative.

Ryan Pearson


Taking his first steps onto Route 1 and never stopping, Ryan has had a love of RPGs since a young age. Now he's learning to appreciate a wider pallet of genres and challenges.

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