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First Zelda: Breath of the Wild DLC Detailed – Fully Unlocks Master Sword, More

Nintendo has announced the first details on the very first downloadable content for The Legend of Zelda: Breath of the Wild.

Dubbed simply “The Master Trials,” the new pack fully unlocks the power of the Master Sword, among other things – and it’s releasing sometime this summer.

Here’s a rundown via Nintendo:

  • Trial of the Sword: By accessing this location, players can challenge the new Trial of the Sword (previously known as “Cave of Trials Challenge”), where enemies appear one after another. Link starts without any armor or weapons, and if he defeats all of the enemies in the room he can proceed to the next area. Trial of the Sword will include around 45 total rooms for players to complete. When Link clears all of the trials, the true power of the Master Sword will awaken and always be in its glowing powered-up state.
  • Hard Mode: The Legend of Zelda: Breath of the Wild is already considered one of the most thrilling games in The Legend of Zeldaseries, and fans looking for a challenge are in for a treat with the new Hard Mode. In Hard Mode, the “ranks” of enemies in the game are increased (i.e. Red Bokoblins change to Blue), and players might even encounter higher-ranking enemies they wouldn’t find through normal play. Enemies will also slowly recover health in battle, forcing you to defeat them more quickly. They will also more easily spot Link as he approaches them, making these enemies tougher to sneak up on. In addition, floating planks held aloft by balloons will be scattered around Hyrule. By successfully reaching these planks, players can battle enemies and collect treasure.
  • Hero’s Path Mode: Exploring Hyrule is exciting, but with such a large world it’s sometimes hard for players to remember where they’ve been. To help with tracking progress, the new Hero’s Path Mode will document every step players take, and mark their path in green on the map. The route taken will be tracked for the player’s last 200 hours of play time, with an included slider to track footsteps on a timeline. This even works retroactively, so players that have already put many hours into the game will be able to see where they have traveled. This feature will help in identifying the locations they haven’t visited in this vast world, and may help players find those Shrines they haven’t encountered yet.
  • Travel Medallion: There will be a new treasure chest somewhere in the game world which contains the Travel Medallion. With the Travel Medallion, players can create a temporary new travel point on the map where they are currently standing. Link can then transport himself to that point at any time. Only one travel point can be registered on the map at a time.
  • Korok Mask: By finding the new Korok Mask, players will have a much easier time finding Korok locations in the game. When equipped, the mask will shake, indicating that a Korok is hidden somewhere nearby.
  • New Equipment: Eight new pieces of equipment inspired by previous characters and games in the series will be added to The Legend of Zelda: Breath of the Wild after downloading the first DLC pack. Once discovered by the player, they will yield equipment themed after fan-favorite games and characters such as Midna, Tingle, Phantom and Majora’s Mask.

As we reported in our previous article, this expansion will only be available as part of the “Expansion Pass” that Nintendo announced, which sets you back $19.99. There’s a second expansion planned, however it won’t launch until sometime this holiday.

Nintendo also confirmed that beginning now players will be able to play The Legend of Zelda: Breath of the Wild in different audio language options, including: Japanese, English, France French, Canada French, German, Spain Spanish, Latin America Spanish, Italian and Russian, as well as on-screen text. If you’re playing the Wii U version, you’ll have to download the new “Voice Pack” on the eShop to enable this.

The Legend of Zelda: Breath of the Wild is currently available for the Nintendo Switch and Wii U. In case you missed it, you can find our thorough video and written review for The Legend of Zelda: Breath of the Wild here.

Editor’s note: The article originally assumed the Master Sword had its durability removed. This remains unclear – we only know its powered up state will be permanent once unlocked. This has been amended for accuracy.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive, Catholic



55 comments
  1. garf02
    garf02
    May 2, 2017 at 12:41 am

    Trial of the Sword seems dope, its an extremely long Eventide Island

  2. InfectedAI
    InfectedAI
    May 2, 2017 at 12:42 am

    LMAO. Want the iconic weapon of this series? You know, a non crappy version that doesn’t break? Insert your credit card now!

  3. patyos
    patyos
    May 2, 2017 at 12:42 am

    Nice first set of DLC looking forward to the 2nd pack in december since it was already hinted at being bigger and having story content…

  4. Nanya
    Nanya
    May 2, 2017 at 12:46 am

    Are we sure that the Master Sword will be unbreakable?

  5. patyos
    patyos
    May 2, 2017 at 12:48 am

    Although I saw screenshots of Trial of the sword and it seems like each room is really big with Trees houses and kinda like a mini dungeon where the goal is kill every enemy unlike the empty rooms of cave of trials in past zelda games like Windwaker and Twillight princess.

  6. Brandon Orselli
    Brandon Orselli
    May 2, 2017 at 12:55 am

    you know, you’re right. I fucked up on this one.. updating and reposting+explaining it

  7. Audie Bakerson
    Audie Bakerson
    May 2, 2017 at 12:58 am

    I’ll take “Shit that should have been in the game at launch” for 20 Alex.

  8. Ebicentre
    Ebicentre
    May 2, 2017 at 1:22 am

    You can change the dub now? Finally! Now I no longer have to listen to Egoraptor’s Zelda!

  9. SullenSamurai
    SullenSamurai
    May 2, 2017 at 1:24 am

    As I finished reading off the checklist, I was prepared to be a cheeky cunt and say, “yeah, but where’s the language-select option?” But then I finished reading the article.

    Good on you, Nintendo. I had no desire to brave that dub once I got myself a Switch. Why the feature wasn’t included to begin with given all the languages were already on the cart, who knows. But better late than never, I guess.

  10. Eldhin Hellknight
    Eldhin Hellknight
    May 2, 2017 at 1:40 am

    the only thing i dont like is that you must pay to get a difficulty level, which is something that should be in the base game. im ok with DLCs, since the costs to produce a videogame are always increasing, but its something that must be done correctly and, in my personal opinion, adding a difficulty option as DLC is not a good thing.

  11. Kain Yusanagi
    Kain Yusanagi
    May 2, 2017 at 1:52 am

    Considering that that’s the pricetag, yup, that you will. :P

  12. bdp
    bdp
    May 2, 2017 at 1:58 am

    Some of this is useful but shouldn’t cost money.

  13. bdp
    bdp
    May 2, 2017 at 1:58 am

    full power version still breaks though.

  14. patyos
    patyos
    May 2, 2017 at 3:02 am

    in game Animu Zelda !

  15. Mr0303
    Mr0303
    May 2, 2017 at 5:14 am

    I didn’t realise that the Master Sword can actually break in this game. Still kind of shitty putting its upgrade and a difficulty level behind DLC.

  16. chaoguy
    chaoguy
    May 2, 2017 at 5:40 am

    I think that’s their biggest issue right now. They’re rushing games & consoles out the door so they are doing the current generation at the same time as Sony & Microsoft- but it only bites them in the ass (rushes development of the console & games, forces developing games to suddenly jump platform from WiiU to Switch, gives the console a weaker debut, and Sony & Microsoft are STILL ahead in terms of library size).

  17. Rob Simple
    Rob Simple
    May 2, 2017 at 6:56 am

    The majority of this should have been included in the base game and not cost extra as DLC, and indeed would have been in previous generations.

    This is a gigantic dick move, but I’m not surprised.

  18. Rob Simple
    Rob Simple
    May 2, 2017 at 7:00 am

    The consumer shouldn’t be responsible for shouldering the higher cost of development in a billion-dollar industry, especially when that increased cost is largely due to console developers pushing for shit that consoles shouldn’t be concerned about in the first place, like cutting-edge graphics and extra horsepower.

  19. Nanya
    Nanya
    May 2, 2017 at 9:04 am

    Always best to never assume anything until proven otherwise.

  20. Maelstrom
    Maelstrom
    May 2, 2017 at 9:24 am

    It doesn’t “break.” It just runs out of energy and auto-repairs like the blessings you get from the divine beasts.

  21. Mr0303
    Mr0303
    May 2, 2017 at 9:27 am

    I see. Is it usable in the meantime?

  22. kenneth
    kenneth
    May 2, 2017 at 9:31 am

    no

  23. Mr0303
    Mr0303
    May 2, 2017 at 9:33 am

    Ok, so it’s effectively broken.

  24. Maelstrom
    Maelstrom
    May 2, 2017 at 9:53 am

    Yes, but it’s not that powerful.

  25. Mr0303
    Mr0303
    May 2, 2017 at 9:57 am

    Ah, I see. That’s not so bad then.

  26. Michael Richardson
    Michael Richardson
    May 2, 2017 at 10:07 am

    It “breaks” for ten minutes or so before repairing itself. Not a huge deal for me. I just make sure to have other weapons handy.

  27. Michael Richardson
    Michael Richardson
    May 2, 2017 at 10:07 am

    It still temporarily breaks, most likely, but stays in the super-powered state all the time now, as opposed to when you’re around bosses, guardians, etc.

    The thing I’m most excited about here is the language select option. This will really help with the game’s replayability.

  28. Mr0303
    Mr0303
    May 2, 2017 at 10:10 am

    Maelstrom said that it’s usable in that time, so it’s not a big issue.

  29. Michael Richardson
    Michael Richardson
    May 2, 2017 at 10:18 am

    Maelstrom is wrong. It’s not usable once it breaks until it recharges.

  30. Mr0303
    Mr0303
    May 2, 2017 at 10:24 am

    So it is a bit of a pain in the arse then.

  31. Michael Richardson
    Michael Richardson
    May 2, 2017 at 10:26 am

    I’m not excited about Nintendo nickel-and-diming for what should be free, unlockable game features, but I’d be lying if I said these additions don’t sound really nice. Not worth $20 on their own, but hopefully the story DLC justifies the expense.

  32. Nagato
    Nagato
    May 2, 2017 at 11:10 am

    Saddest thing is how all the fanboys will eagerly pay for this as it gets out, after years of parading around the fact that “their” platform don’t have practices like DLC milking, season passes and paid online.

    It’s a shame “console wars” are just about using whatever people can to defend the precious honor of their gaming device of choice (at that point in time), rather than carrying forward a consistent set of pro-consumer values against which you weigh each device instead.

  33. No_Good_Names_Ever
    No_Good_Names_Ever
    May 2, 2017 at 12:08 pm

    Why’s a Weapons full use as DLC?

  34. Joe
    Joe
    May 2, 2017 at 12:25 pm

    Yes! I lived to see the day that the Master Sword became DLC in a Nintendo game. Now, their fall to the dark side is complete.

  35. Maelstrom
    Maelstrom
    May 2, 2017 at 12:29 pm

    Maelstrom only knows this from secondhand information because he couldn’t bring his wii u to college.

  36. Loli de 42 Anos
    Loli de 42 Anos
    May 2, 2017 at 12:50 pm

    not gonna lie… the tingle costume got a chuckle out of me.

  37. Heresy Hammer
    Heresy Hammer
    May 2, 2017 at 1:24 pm

    Even worse when some of the features where already in the game but weren’t accessible because the amiibo didn’t exist yet like the fierce deity costume.

  38. Ruggarell
    Ruggarell
    May 2, 2017 at 1:35 pm

    Nintendo is not that great of a game company anymore nostalgia blinds these drones.

  39. gwadahunter2222
    gwadahunter2222
    May 2, 2017 at 2:10 pm

    It’s ok when Nintendo did it

  40. Snorlaxation
    Snorlaxation
    May 2, 2017 at 2:27 pm

    I’d shell out money if he actually did some voice work for her.

  41. Snorlaxation
    Snorlaxation
    May 2, 2017 at 2:29 pm

    They got me with that Link Tingle outfit.

  42. OldPalpy
    OldPalpy
    May 2, 2017 at 2:38 pm

    Remember how people were fighting tooth and nail like a corner animal that this wasn’t the case and that Hard World would totally be more than some stat changes? This is the path they chose.

  43. sanic
    sanic
    May 2, 2017 at 6:14 pm

    Some of this sounds really cool but at the same time I feel like the price isn’t right.

  44. Jumanji Joe
    Jumanji Joe
    May 2, 2017 at 10:53 pm

    So the master sword is dlc? One console Gen later and nintendo is already trying to out jew the competition at full speed.

  45. Rob Simple
    Rob Simple
    May 2, 2017 at 11:33 pm

    It’s the language option that’s really killing me.

    Hard mode you could MAYBE argue that it at least took some work to edit enemy placements and damage ratios, but the Japanese audio already exists (probably existed before the English for that matter) and, if some are to be believed, is already present on the disc/card and just needs the DLC to be made accessible.

    That is Horse Armour and cheat codes levels of bullshit.

  46. Rob Simple
    Rob Simple
    May 2, 2017 at 11:42 pm

    I just think back to the Gamecube, when my Special Edition of Wind Waker came with Ocarina of Time Master Quest as a free bonus. Or even more recently, Ocarina of Time 3DS that lets you unlock Master Quest, again for free. I actually just finished playing Link Between Worlds and, guess what? Beating the game unlocks Hero Mode. For free.

    But charging for the same concept is totally justifiable now, because…next gen?

  47. OldPalpy
    OldPalpy
    May 3, 2017 at 1:50 am

    It’s justifiable because “muh Nintendo” they could put endless $5 horse armor and they’d find a way to spin it as staying true to the Nintendo spirit.

  48. OldPalpy
    OldPalpy
    May 3, 2017 at 1:59 am

    Just think how utterly fucked things would be if bi-yearly console upgrades happen, rising development cost of having to constantly deal with utilizing extra horsepower would lead to the majority of games being F2P shitshows and even remaining paid games would revolve around that crate cancer that Valve so wonderfully gifted this industry with.

  49. Mothman
    Mothman
    May 3, 2017 at 3:28 am

    Bought a Switch and the game after everybody was sucking off the game. I played it for 3 hours and I don’t think I’ll ever touch it again.

  50. Rob Simple
    Rob Simple
    May 3, 2017 at 6:34 am

    We’re already headed that way with the PS4Pro/Scorpio and those 3DS games that only work with a specific model. The console industry is totally fucked, all I want now is a PS2 version of the NES retro console Nintendo released, although ideally Sony would make more than 50 units to sell.

  51. Jimmy Boy
    Jimmy Boy
    May 28, 2017 at 3:46 am

    Sounds like the Master Sword only goes from 30 to a constant 60, but likely will still run out of power. That would kind of suck for having gone through so many rooms, just to make the sword a constant 60…

  52. Jimmy Boy
    Jimmy Boy
    May 28, 2017 at 3:51 am

    It likely will have something like 3 or 4 silver Lynels in the final room! That’d be like what TP did in their final one with the 3 then later 4 Darknuts!

  53. garf02
    garf02
    May 28, 2017 at 5:00 am

    difference is you could gear up for TP one, TotS you only start with your hearts. seems like the rest is up to the gear you can get from enemies was you progress floor by floor

  54. Aaron Larson
    Aaron Larson
    June 22, 2017 at 5:21 pm

    Trial of the Sword sounds awesome. You shouldn’t have to pay to unlock it though. That’s too Pokemon GO.