Bloodstained: Ritual of the Night Adds Two Collaborative Dev Studios

Full Disclosure: I have financially backed Bloodstained: Ritual of the Night on Kickstarter.

Inti Creates and Koji Igarashi have announced two new development studios to join the work on Bloodstained: Ritual of the Night.

The two new studios to aid in the development of the Castlevania: Symphony of the Night spiritual successor include DICO and Monobit. Featured above, you can view a video update from game creator Igarashi himself.

It’s worth mentioning that the majority of the game development will still be handled by Azure Striker Gunvolt studio Inti Creates.

Here are introductory messages from each development studio:

Emilio Gallego, DICO COO

“Nice to meet you. I’m the COO of DICO, Emilio Gallego. We’ll be working with IGA again as one of the teams working on the development for Bloodstained. We’re very excited for the project and are ready to step up to the plate. DICO stands for Developers for International Communication. We dedicate ourselves to developing for a global audience. With Bloodstained, we’re confident that we’re equipped with the team best suited to provide a game true to IGA’s vision. We know the fans are eagerly awaiting his latest masterpiece, and are proud to be able to help deliver it to the world. We’ll do our best!”

Honjo Yoshitaro, CEO of Monobit

“Nice to meet you. I’m Honjo, CEO of Monobit. We’ll be providing technical support for the development of Bloodstained. I’m personally a big fan of the original series, and am honored to be able to work in IGA’s latest project. We’ll be using our technical know-how to give the team the tools they need to make Bloodstained the best game it can be. We think you’ll love it, and look forward to helping the project come together.”

Bloodstained: Ritual of the Night is slated to release in the first half of 2018 for PlayStation 4, Xbox One, Wii U, PC, Mac, Linux, and PS Vita.

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