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Detroit: Become Human Has Sold Over Six Million Copies

Detroit: Become Human Has Sold Over Six Million Copies

Detroit: Become Human has sold over six million copies worldwide on PC and PS4, developer Quantic Dream has announced.

Detroit: Become Human was originally released for PlayStation 4 in back in 2018, followed by a PC release on the Epic Games Store in 2019 and later for Steam in 2020.

Here’s a rundown on the game:

Detroit: Become Human is the latest title in development by Quantic Dream that expands on the studio’s legacy of gripping, narrative driven experiences (Fahrenheit/Heavy Rain™/ BEYOND: Two Souls™). Discover what it really means to be human in a powerful, emotional journey made of choice and consequences.

Set in Detroit City during the year 2036, the city has been revitalized by the invention and introduction of Androids into everyday life. But when Androids start behaving as if they are alive, events begin to spin out of control. Step into the roles of the story’s pivotal three playable characters, each with unique perspectives as they face their new way of life.

In this ambitiously bending and thrilling narrative, every choice and action will not only determine the character’s fate, but that of the entire city and possibly beyond.

Features

  • TEST YOUR SKILLS WITH ‘ADVANCED EXPERIMENTS’ – The original DLC mission from the PlayStation™ releases is included in the full PC game. The entire game is playable in two difficulty modes, and in Solo or Duo mode.
  • PLAY THE STORY THE WAY YOU WANT – Cinematic or chronological order? Select the way you want to experience the story, and even play in local co-op mode using two different controllers for each player – one to play as Jodie and the other to play as Aiden. Play the way you want to play.
  • FULLY OPTIMIZED FOR PC – Beyond: Two Souls is brought to PC with stunning visuals including 4K resolution, widescreen 21:9 compatibility, and 60 fps framerate.
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Brandon Orselli

About

Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.




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