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Cham Cham Samurai Shodown DLC Launches March 16

Samurai Shodown Cham Cham DLC release date

SNK Corporation have announced the release date of the Cham Cham DLC in Samurai Shodown; during the Japan Fighting Game Publishers Roundtable #2.

As previously reported, Cham Cham first appeared in Samurai Shodown II, effectively replacing her older sister Tam Tam. Her wild and energetic fighting style assaults foes with a barrage of claw swipes. Her playful and friendly nature does not make her claws and boomerang any less sharp however.

Cham Cham will be part of the Season 3 pass on March 16th.

You can find the Cham Cham gameplay trailer below.

Cham Cham was previously revealed alongside Hibiki Takane from The Last Blade 2. Her release date was not announced at the time. Two more characters will make up the third season pass.

You can find the full rundown (via Epic Games Store) below.

SAMURAI REBOOT!

SAMURAI SHODOWN has enjoyed worldwide success as a blade-wielding fighting game series since its first release in 1993. Over 10 years have passed since the last series installment, and it is now time for SAMURAI SHODOWN to return in a brand-new game featuring high-end visuals and gameplay! With its story set one year before the very first installment, warriors and combatants from various backgrounds and with their own goals are about to battle to fulfill their destinies!
  • Carrying on the Legacy
    Faithfully reproducing the game mechanics and atmosphere that contributed to the success of the series, the new game aims to bring the same tense and exhilarating battles that the series is known for. Intense and epic battles are back!
  • Evolving the Presentation
    Using the power of UNREAL® ENGINE 4, the series is able to achieve a level of detail never before seen for a totally new visual experience!

Samurai Shodown is available for Windows PC (via Epic Games Store) Nintendo Switch, PlayStation 4, Xbox One, Google Stadia, and <arch 16th on Xbox Series X|S.

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Ryan Pearson

About

Taking his first steps onto Route 1 and never stopping, Ryan has had a love of RPGs since a young age. Now he's learning to appreciate a wider pallet of genres and challenges.