Details for Tetris Effect Playable Demo, Game Modes

Enhance Games has shared details for their upcoming playable demo planned for Tetris Effect.

The “Weekend Trial Demo” is launching via the PlayStation Store on November 1st and will run through the following Monday, on November 5th.


Here’s all the new details:


Weekend Trial Demo

The Tetris Effect: Weekend Trial Demo will be available for download on the PlayStation Store starting Thursday, November 1 and run until the morning of Monday, November 5. (Note: This is a true limited-time demo—once it is deactivated on November 5, the demo will no longer be playable or available for download. Because of this, an online connection is required to play the demo, though it’s not required for the final game.) As with the final game, the Weekend Trial Demo is fully playable in 2D, including 4K resolution and HDR support on PlayStation 4 Pro, or optionally in VR.

The Tetris Effect: Weekend Trial Demo consists of three stages of the main “Journey Mode” campaign (FYI: 27 total Journey Mode stages in the final game), as well as two “Effect Modes” (FYI: 10-plus in the final game): Marathon Mode and Mystery Mode. These modes are explained in greater detail below, along with all the other Effect Modes.

Also, a special “Weekend Ritual” event will run for 24 hours over the demo weekend (starting 12:00 p.m. UTC on Saturday, November 3), during which all players of the Weekend Trial Demo can play a specified mode to earn points towards a Community Goal. If 100 percent of that Community Goal is reached in the 24 hour period, a special in-game avatar will unlock for all players who participated in the event, which is usable in the demo only. A Weekend Ritual event like this will run every weekend once the full Tetris Effect game launches on November 9, spotlighting different Effect Modes each week.

Tetris Effect Game Mode Summaries

Journey Mode

This is the main campaign and the heart of Tetris Effect. After choosing from one of three difficulties (Beginner, Normal, Expert), players journey through a series of stages, each with their own theme, graphics, music, sound effects, etc. all of which sync to the gameplay.

Effect Modes

These are all the other modes in the game – a collection of varying setups and rules designed to evoke different moods the player might be in (or want to be in), as well as varying skill levels.

Effect Modes are divided into four categories based loosely on what “effect” the player is meant to come away with, i.e. chill out with “Relax,” concentrate with “Focus,” enjoy the familiarity / nostalgia of “Classic” modes, or try something unique with “Adventurous.”

A full list of all the Effect Modes follows, grouped by category and including a short explanation for each:

  1. Effect Mode Category: Classic
    • Marathon Mode: Get the best score you can within a 150-Line limit.
    • Ultra Mode: Get the best score you can within three minutes.
    • Spring Mode: Clear 40 lines as fast as you can.
    • Master Mode: Insanely fast Tetris. Not for the faint of heart.
  2. Effect Mode Category: Relax
    • Chill Marathon Mode: A more relaxed version of Marathon with no Game Over. If the Tetriminos reach the top of the Matrix (play field), they are removed from the board, leaving it empty again.
    • Quick Play Mode: Play through any single stage you choose with no Game Over.
    • Playlist Mode: Sea: Submerge yourself in four aquatic stages with a new, continuous track of specially designed relaxing ambient music.
    • Playlist Mode: Wind: Glide through four windy stages with a new, continuous track of specially designed relaxing ambient music.
    • Playlist Mode: World: Explore four diverse stages with a new, continuous track of specially designed relaxing ambient music.
  3. Effect Mode Category: Focus
    • All Clear Mode: Earn as many All Clears as you can before time runs out. Each All Clear will return some time back to the clock.
    • Combo Mode: Earn as many Combos as you can before time runs out. Each successful Combo run will return some time back to the clock.
    • Target Mode: Clear as many Target Blocks as you can before time runs out. Each set of Target Blocks cleared will return some time back to the clock.
  4. Effect Mode Category: Adventurous
    • Countdown Mode: Use automatically-falling I-Tetriminos to score line clears and bonus points.
    • Purify Mode: Clear as many Dark Blocks as you can within three minutes. You can clear Dark Blocks by clearing the line that they are on, and / or by scoring multiple line clears, combos, etc.
    • Mystery Mode: Try to survive a Marathon session as random effects (some good, most bad) keep popping up.

Tetris Effect is launching for PlayStation 4 on November 9th.

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