Divinity: Original Sin II Definitive Edition Gets Revamped Arena Mode

Publisher Bandai Namco and developer Larian Studios have announced a new revamp for the Arena Mode in Divinity: Original Sin II Definitive Edition.

The newly updated mode will include new features like a Hot Seat Mode, as well as new characters.


Here’s a rundown on the newly updated mode:


Larian Studios has completely revamped Arena Mode to bring new challenges to its players. The new Arena Mode features solo gameplay, online multiplayer PVP, and pass-the-controller Hot Seat mode, so you can play with your friends no matter where you are. Arena Mode also introduces 16 characters to the game, including some first-time playable characters such as Malady, Zandalor, and Radeka, each with their own unique set of skills and abilities.

Arena Mode contains two game modes, the Classic Deathmatch – where players are pitted against each other until only one remains – and Kill the King – where each team must protect a VIP from death. These modes can be played on 13 maps that have been optimized for tactical turn-based combat and includes five brand new arenas. Each map contains three different types chests that can be looted during the fight, such as a Destruction Coffer that contains destruction scrolls, a Control Coffer that contains control scrolls, or a Source Coffer that contains powerful spells.

The revamped Arena Mode also introduces Mutators, which can give skills or change parameters during Arena battles. For example, during Round 2, the Movement Mutator gives magical wings to all Heroes, allowing them to travel long distances, and during Round 7, the mutators initiate Sudden Death, reducing the health of all Heroes to the minimum levels. Mutators, along with a number of other parameters, can be customized by the host.


Divinity: Original Sin 2 is available for PC, with the PlayStation 4 and Xbox One versions due August 31st, 2018. If you missed our review you can find it here (we absolutely loved it!)

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