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Halo Wars 2 Goes Gold

Microsoft and 343 Industries have announced that Halo Wars 2 has gone gold.

This means the development on the game has been completed, and it’s being readied for shipment and its final release. The news was confirmed by Dan Ayoub, the head of 343 Industries.

Developed by 343 Industries and Creative Assembly, the real-time strategy followup to the 2009 spinoff based on the Halo franchise has a multitude of upgrades, including new units, new modes, and even a card-based blitz mode.

Halo Wars 2 is launching on February 21st for PC and Xbox One. A physical release is being offered via THQ Nordic – you can read more about that here.

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Brandon Orselli

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.



16 comments
  1. ScarredBushido
    ScarredBushido
    January 18, 2017 at 12:24 am

    No females? So much for diversity.

  2. Heresy Hammer
    Heresy Hammer
    January 18, 2017 at 1:07 am

    Is it windows 10 only ?

  3. TylorW
    TylorW
    January 18, 2017 at 2:15 am

    Is it just me, or do they look like cardboard cut-outs against that background?

  4. Madbrainbox
    Madbrainbox
    January 18, 2017 at 2:48 am

    Most likely.At least at first.

  5. 真・女神転生
    真・女神転生
    January 18, 2017 at 8:11 am

    Meh

  6. Jack
    Jack
    January 18, 2017 at 8:46 am

    i’m pretty sure the three in the right-middle are photo-shopped in

  7. Jack
    Jack
    January 18, 2017 at 8:49 am

    wait i just realized
    it’s because they don’t actually have a cardboard cut-out of the ayy lmao i don’t remember the name of
    they photo-shopped THAT in, not the others, but it just looks fucking terrible

  8. Chocolate ISISCream
    Chocolate ISISCream
    January 18, 2017 at 9:29 am

    Yeah I tried the demo long ago and the game just felt like shit.

  9. Neojames82
    Neojames82
    January 18, 2017 at 11:35 am

    Hooray for watered down console RTS that will sell like shit and will cause even less RTS games to be released in the future…

  10. NuclearKangaroo
    NuclearKangaroo
    January 18, 2017 at 12:42 pm

    if anything the blitz mode might revitalize RTS a bit, lets be real here, RTS are on life support, and companies REALLY shoule dbe trying new different ideas with the genre, instead of simply trying to revive command and conquer over and over again

    its impressive how little RTS have advanced since Company of Heroes and World in Conflict

  11. Neojames82
    Neojames82
    January 18, 2017 at 10:48 pm

    Well it’s because those are pretty damn good RTS games. Don’t fix what isn’t really broken.

  12. NuclearKangaroo
    NuclearKangaroo
    January 18, 2017 at 11:22 pm

    i know understand why ford said that if he asked people what they wanted, they wouldve said “faster horses” (well atleast that quote is attributed to him)

    i mean lets assume your statement is true (it aint) imagine if every other genre stopped at what they thought was the “peak” at the time, FPS wouldnt have moved past DOOM, platformers wouldnt have moved beyond super mario brothers, etc

    game development is not a race, its not like the only thing that matters is who gets in first place and fuck the rest, because good ideas, stories and gameplay can come from games that arent really the “best” at anything

    this workship of the past is killing RTS, why do you think turn based strategy games are in such good shape nowadays? cuz they actually experiment

  13. Neojames82
    Neojames82
    January 19, 2017 at 11:14 am

    Then please tell me how they can exactly evolve the RATE genre.

  14. NuclearKangaroo
    NuclearKangaroo
    January 19, 2017 at 2:40 pm

    in my humble opinion, a good place to start would be to make more single player focused RTS, with the multiplayer either omitted or not given too much focus

    this mentality that every RTS must be like Starcraft/Command & Conquer and have both single player and multiplayer makes development difficult, as resources must be spread thin, adding to that the fact RTS cannot be easily ported to consoles, means the games potentially cost more to develop given their scope and have less ways to generate profits

    the focus on singleplayer is what has allowed turn based games to flourish these past few years RTS could try a similar approach, some games that implement real time tactics combat have already achieved some degree of success, such as Pillars of Eternity, Shadow Tactics: Blades of the Shogun, Tyranny and Satellite Reign

    i believe that a good single player game that focused on Real Time Tactics/Strategy could reach a great degree of success

    and this is just one idea i have, then again its not my job to innovate the RTS genre, its the dev’s

  15. Neojames82
    Neojames82
    January 19, 2017 at 6:32 pm

    I……..actually agree with what you just said. :) Yes, I would actually REALLY love a single player focused RTS where the story and campaign is very engaging. I admit I sorta had you pegged all wrong for a bit. My apologies. :)